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Rimarlk

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  1. Hey all, Played Oblivion about 6 years ago so it's been awhile I just got it off steamsale so I'm looking to play it again but with some good mods. I've been playing skyrim recently and it's gotten a little stale. For oblivion, I want a requiem-mod style experience. It seems like OOO does that, but is FCOM really worth the all the pain of having OOO + all the others? Thx!
  2. Hey all, I was wondering if I need to uninstall NMM then reinstall it to my desired folder in order to move it or if there's a way to just move it within the hard drive. Thx!
  3. Ok Thanks OublietteI and Striker. I have a bunch of mods installed currently for skyrim. Nexus Mod Manager is installed under C:\Games currently. If I follow that procedure for moving steam will I lose all those mods for skyrim? Lanceor, I personally never used Wyre Bash for skyrim and I don't plan on doing a lot of texture mods for oblivion, just a couple. I'm more interested in tweaking the gameplay at this point. I'm thinking something along the lines of what requiem is to skyrim so OOO is what I'm looking at. However I've read some stuff about FCOM but that seems like a hell of an install when I glanced over it. Didn't go too in-depth though. Edit: Oops totally lied. My NexusClient is in Program Files, but I have something else from NMM installed in C:\Games that has the skyrim mods themselves in it. Should I uninstall and get that out of Program files just for the future?
  4. Hey all, I just got Oblivion off steamsale. Played the game about 6 years ago vanilla only so I'm looking to replay it with some mods installed. I've googled if the steam game of the year version of Oblivion will work with Windows 7 64 bit OS and the answer has been yes, but I've been confused by a couple things. Btw I haven't installed Oblivion yet. People are saying that I need to install either steam or the game itself outside of C:Program Files (x86) because of the security features that go along with it. Many recommend installing it under C:Games...but if I'm running the game with mods do I need to move ALL of steam outside of C:Program Files (x86) or can I just install Oblivion to C:Games? Will that work just fine? Btw I currently run skyrim mods just fine with steam being installed in the default location. My other questions is Oblivion Mod Manager v. NMM...googled and there are conflicting opinions about it. Which one is better for oblivion modding? Also if there's any other tips or advice I'd appreciate it! Thx!
  5. Just like in Skyrim when you hit an enemy the healthbar goes does, is there a mod out there that shows what the enemies stamina and magicka bars are at? I'm playing with requiem so mana and stamina are HUGE but I have no idea what the enemy is at. This would make poisons and magicka/stamina draining effects much more useful and tactical for me personally. I've been looking around and I cannot find one...help plz!
  6. I only know of the No Death Mod and Death is Highly Overrated.
  7. I'm actually gonna play a sneaky archer. Or maybe a mage I haven't decided haha but if I need to cut weapon damage down I will there's a plugin for that. You can also nerf enemy archer aim. Reloading save games is just immersion-breaking for me.
  8. I'm about to go through requiem so I'm doing a bit more of a hardcore experience. I want a mod that's going to make me think twice about being stupid and dying simply cuz I quicksaved before. These are the only two mods out there that really address this...any suggestions on which I should choose??? Thanks!
  9. Anyone else hate how in Skyrim if a follower gets to 0hp they stumble around for a few seconds then rejoin the fight? At the same time if you have a follower mod like AFT you can make them killable but since you have no control over followers they'd be dying all the time. I'd love a mod that just knocks out followers for the duration of the fight and when it's over they get back up again ala dragon age. Would be much more immersive without permanently losing your idiotic followers lol.
  10. Ok I'm assuming there isn't one then. I'll post something in the mod request forum.
  11. I don't like how in Skyrim followers are essential so when they "die" they go into a disabled animation then come back in the fight. At the same time followers are stupid sometimes and I don't want to using my AFT settings to make them killable. Are there any mods that when a follower gets to 0hp in combat they're just knocked out for the rest of the fight? Would make it a lot more realistic and less easymodecheese. I can't find a mod like that. Thanks!
  12. I never even started the questline when I started receiving this error. It's crazy annoying and freaks me out like something is uber messed up with my game :/
  13. Immersive Armors and Immersive Weapons are two excellent mods.
  14. Quick noob question. I need to disable the AI portion of ASIS since I have other mods that do that. I'm in the skyproc patchers folder where ASIS is and it lets me customize it (such as mod exclusions)...it has all the different configuration files like perks, potions, spells, enemy spawn, ai, etc. How do I get rid of/disable the AI one? Thanks!
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