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Cronyx

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    http://steamcommunity.com/id/cronyx/
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  • Favourite Game
    Legacy of Kain (Series)

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  1. same question> i can"t find it either> (i"m posting via steam browser< and for some reason< shift is stuck> those are supposed to be periods and commas)
  2. I've never had Armonizer installed and I'm also having this problem. I think it has something to do with the SkyRe patcher (Reproccer) but I'm not sure. I wonder what would happen if we got the lose texture maps themselves and dumped those files into the textures directory?
  3. Fallout's actually installed in "G:\Arcade\Steam\SteamApps\common\Fallout 3 goty" and I have UAC and Action Center turned off, along with having full Administrator's Group ownership of C:\Windows, C:\Program Files, and C:\Programdata. Running as administrator in this instance, as expected, produces no different outcome. :/ Do you have any other ideas? Thanks for replying, btw :)
  4. Ah HA, I got you to click. :3 Okay, I did promise, so I'm not going to ask for hand holding. Just a bit more generic starting points. What I'm wanting to do is get Tailor Maid, and expand it for other armors myself. The mod, for those that don't know, is the one that edited the models of many armors in the game, breaking them up into individual components so that they could be mixed and matched. So instead of just Bandid Painkeeper Armor (which was everything; boots, pants, torso, etc), you had Bandit Painkeeper Boots, Pants, Bandoleers, etc, and if you wore them all together, you'd have the original armor set, but that's just it, it was a set, not just one solitary object. I want to finish the job, maybe just work on one piece to learn, and my ultimate end goal (if this even ever gets that far) is to do it to all the new armors added by FOW. I've downloaded the GECK. That's about as far as I've gotten so far. From a purely practical stand point, what am I looking at here to get this done? I need to edit the models, delete triangles on the models till I trim it down to just the part I want (I'm making the assumption that this will be a mostly subtractive building process rather than additive), save it as a new unique item, and seed it in the world some how. So, breaking that down: Extract model Edit model Save the 20 pieces that model broke down into Assign stats for each of the pieces Seed them in the world I have no idea where to start here. On modeling: Does GECK have a model editor built in, or do I need to download like Rhinoceros 3d or something? What's the best one to use for this? And does Fallout use any kind of weird format that I'll need to convert to and from during the editing? On Texturing I'm anticipating that as I break them apart, I might end up making visible portions of the model that weren't meant to be visible, meaning that those triangles might not be covered with a texture, or that I may need to close models that were left open after cutting, so that you can't see inside them, see the backside of triangles, and not get a texture at all. Just weird glitches like that. Can I use the stock textures? Are they still going to fit? Will I need to make one texture for each item, or can they all reference the original texture, but only use parts of it? The less redundancy in memory, the better, I'm thinking. On Balancing I was planning on just taking the base value, say it's 20, and give the chest piece 12, gloves 1, helmet 5, boots 2, that sort of thing. So that if you wear the whole ensemble, you'd wind up with the same stats as if it were still one whole piece. On Seeding I hear these things called Leveled Lists are what's responsible for auto-seeding throughout the world, if you don't place things manually at specific XYZ positions. Am I going to be able to replace every instance of an NPC wearing the single, original version of the outfit, to wearing the segmented, individualized version in a way that doesn't approach pain-in-the-ass amounts of hassle? Thanks a lot guys, I'll credit you all when I get this done, if, indeed, this goes anywhere. I don't have the first clue where to begin though, so that's entirely on what help I can get.
  5. I've got a fresh install of FOMM here. I tried PMing Timeslip but it said I couldn't PM him for some reason. If anyone knows how to get ahold of him, or knows how I should proceed with addressing this problem, I'd really appreciate it. I've spent more time this weekend trying to play Fallout than actually playing Fallout. :P Error is in the quote, as well as the post I was trying to originally send to him.
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