Jump to content
⚠ Known Issue: Media on User Profiles ×

mikeprichard

Members
  • Posts

    4
  • Joined

  • Last visited

Everything posted by mikeprichard

  1. I've spoken with several authors and seen others note on the Nexus that they're holding off on updating and/or converting their mods until SKSE64 reaches its "final" version. The authors of YASH (Yet Another Skyrim Hardcore mod) and Requiem are just two examples that come to my mind, as I'm interested in those mods. Unfortunately, as noted by the redditor in the recent Reddit topic I linked above, this is exactly the opposite of what the SKSE64 team was expecting by releasing the SKSE64 alpha - they were hoping modders would help test it so it could then safely move to beta and final versions. However, hopefully Ian now sees this as he indicated in the Reddit topic and will move forward to beta soon so things can finally normalize. As Ian notes, there's only one known bug with the alpha in any case (the autosave issue described earlier), and it already has all functionality that will be included in the final version. Fingers crossed.
  2. I don't see any "self-entitlement" in these latest posts (including mine), but I think I understand what you're trying to say. Regardless, Ian mentioned recently on reddit that he might finally slap a "beta" label on SKSE64 - https://www.reddit.com/r/skyrimmods/comments/7zmyur/need_help_porting_with_permission_and_source_skse/ I'll continue to patiently wait, though like everyone else in the Skyrim SE modding community, I of course hope for a full release as soon as it's practical. It should also go without saying that I appreciate the work the SKSE team is doing (without any recompense) for the players. That said, if the moderators want to ignore/lock this topic for any reason, they should do whatever they think is best. It won't affect the team's work either way.
  3. ianpatt - any hope for the beta finally releasing by the end of Feb (latest news had it releasing back in early Jan)?
×
×
  • Create New...