Hey, maybe someone can help me here. I sculpted face (in blender) and ingame everything works fine as long as geralt doesnt have a beard or HoS mark, when he does the shading breaks and entire head goes dark(like in cave or smth). Im new at modding so ill just write what i did --> I scuplted the head exported it to fbx, then in Modded/.../model folder I put (fbx h_00_mg__geralt + rest of the heads(copies of fbx file with other head names)) and one (xml file named h_00_mg__geralt) and cooked it using mod kitchen. Ill be glad if someone knows how to fix it