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vorthaz

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Everything posted by vorthaz

  1. Yeah maybe not everything is possible, thank you so much for the resposes tho, I'll try and model the faces on my own, starting with the base head and textures. I guess i'll be making my own clone of the adoring fan
  2. I'm no expert but I have some experience with weird files and exporting. I already know how to import Oblivion armors, bodies, textures, etc, into Blender. What I'm asking is to import a NPC face (textures and head shapes), like if I want the adoring fan or Uriel Septim heads and faces.
  3. Sorry if this was already asked, but I need the full NPC model, is that possible? I know you can have the base head mesh and that the morphs are stored elsewhere, but can you combine the two? Thanks
  4. It seems I fixed the problem, don't know if it will work for you though. I used the Bethesda archive extractor to extract the vanilla BaseHand meshes and textures from the Fallout 4 Data folder and placed them in the corresponding folders like any other mod. So basically It's replacing the glitched vanilla hands with... vanilla hands, if that makes any sense.
  5. Yeah I saw your post, but I don't have a clue for whats causing this issue. I've never messed with the base body meshes or textures. Maybe you are having a conflict between the mods?
  6. I'm having a texture issue where female npc hands are ghoulish looking, this happens just to female npc's And the weird part is that I've never installed body textures, like nude mods or cbbe and things like that. This are my mods. I couldn't find any fixes for this anywhere so i'm posting it here And this is how they look
  7. That's good to know, It's working perfectly now! It's my fault for having too many mods, I can't stop installing them :laugh: Thanks again man, keep doing your work, i'ts great so far. Cheers!
  8. Ohh I see, sorry I actually didn't know it was a conflict with the beantown interiors mod, thanks for the quick response! btw, I'm loving the mod!
  9. Hi, I'm having this bug where, objects, floors and npc's, turn invisible in some buildings (The ones with open doors) in Concord unless I go really close, then they reappear again. The world turns invisible too, I'm running the game at medium-high graphic options, does anybody had this issue before? Maybe a mod conflict?
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