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devakm

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Everything posted by devakm

  1. Probably already mentioned, but saddle bags, mounted harvesting, mounted combat.
  2. Heartily endorse this (and not just because you mention Oscuro). Way back in the day one of my many passion projects was called TOQL (the oblivion quest mod list): https://en.uesp.net/wiki/Oblivion_Mod:The_Oblivion_Quest_List
  3. Would love to see mods that increase the darker-scarier feel, to be sure. As you may have guessed, I'm definitely wishing hard for an Oscuro playthrough and then maybe even an FCOM. One can dream, eh? Seriously, though, I'm already trying to see what can be done to port OOO, or at least parts of it. It's not going to be easy, but maybe we can start small and build up as the tools get better.
  4. Thanks for the tweets and everything else you guys do! @Urikslargda
  5. It's not just you. I'm a longtime user and just today I'm getting an error in NMM: "Login error: Timeout! Cannot reach the Nexus login server."
  6. Oh happy day! This is most welcome news. You guys rock! When I tested this morning, the only thing strange I noticed was that Wearable Lanterns complained about not having permission to write to the SKSE folder (which is definitely not in a protected location, i.e. X:\games\steam\etc...)
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