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wyvernix

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Everything posted by wyvernix

  1. Ah, now this makes more sense! Thanks for your help.
  2. In the midst of teaching myself how to use the CK for various areas of practice, I've run into a small problem trying to set some background music for an interior I'm working on. I set a new track to the cell under music type, but nothing plays ingame. I notice that a few other interiors (e.g. Doc Mitchell's house) with a specialized track have their interior track set to 1NoMusic. Is there an additional check I'm missing somewhere (Maybe 1NoMusic is a dummy and the music relies on a script that calls on it to assign it properlyl?) or should I be setting it to something specific on entry to the cell, such as some sort of audio marker?
  3. Though I agree on you with the point that Skyrim does feel as though it is a step backwards, Obsidian is responsible for the development of New Vegas, not Bethesda. Bethesda only allowed them to use their engine and published it - You're comparing two completely different writing/developmental teams here.
  4. I'm attempting to recreate a few different varieties of Khajiit, but one thing I would like to add to them is the ability to be recognized as a Khajiit in-game rather than having the race-checks skipped for them as usual per custom races. Is there a flag I can set with them to do this, or is the race check hardcoded into their form ID(I noticed that while making a copy from the Khajiit race, the race would still not be recognized as such by NPCs) and would need the use of a script to work around and have them properly addressed as Khajiit?
  5. I remember seeing it around briefly sometime, but there was a mod that allowed nude meshes to be restricted to romance scenes while overworld meshes wore undergarments. I believe this was done by force equipping the meshes in cutscenes as a sort of armor while the default body retained the underwear mesh variant. If anyone has knowledge of where this mod may be or what it was called, I would appreciate it very much.
  6. I just got back into New Vegas again, but I seem to be experiencing a problem with Wrye Flash and making a Bashed Patch. While the bash tags appear for several mods on the side, they will not be recognized when rebuilding a merged patch, making it impossible to retrieve the records from active mods. I've tried reinstalling Python packages and manually resetting the tags on each mod to no avail. If anyone has any further advice on the matter, it would be appreciated. Thanks in advance.
  7. It was probably Simple Street Lights, you can grab it from Mods Reloaded. Ah, that was it. Thank you very much!
  8. I'm looking for a simple mod that added various working streetlights and other light sources to the wasteland, but no new NPCs or worldspaces/objects (Not ELECTROCITY). I know it used to be on the Nexus, but I forgot its name over time.
  9. I think SkyTweak is what you're looking for.
  10. It always irked me to no end how the only way to save a bunch of orphans from their headmistress was to kill her, which is somewhat out of character for many of my characters unless I intend on joining the Brotherhood, so my suggestion is this: The player can alternatively "remove" Grelod from the picture by placing a stolen object on her person. They can then report it to one of Riften's guard to have her hauled off to Riften's dungeon (Perhaps through a persuasian check considering her "noteriety" in Riften). Doing this before "Innocence Lost" will allow Constance Michelle to take over and send the typical adoption requests out all over Skyrim if Hearthfire is installed. Aventus Ariteno will relocate to the orphanage as though the contract had been fufilled, but to those who wish to pursue the quest at a later date can simply kill Grelod in the new cell (Seeing as the contract for her death is still out there).
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