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CarverCarver

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Everything posted by CarverCarver

  1. Well, there was "Pushabilator" and Animation replacer which replaced push animation to leg kick (3-rd person), sandly, your foot is not shown is first person. Because I also thought about "kick down the legionary down, and finish him off with a shotgun", akin to how serious sam 3 did it. Also looking for that kind of mod.
  2. Good news for you: about the eating live enemies. Here ya go. https://www.nexusmods.com/newvegas/mods/67016?tab=description
  3. Hm. After some tests, I don't think that this is what I've meant, at least in the current state. Is just freezes NPC's for now, even deathclaws in the signle gust of flame. With this you can cheese any enemy. What I meant: NPC screaming in pain, or just straight up playing animation, maybe laying on the ground trying to put out the flames. That mod above, altrough maybe will implement this, currently just freezes NPC's in one pose.
  4. One particular issue I'm seeing is that enemies in PA will become... less threatening when limping on the ground. In the case of the request, I meant that it would be dependant... you can't have collapsing deathclaw just because you lit them on fire for a second
  5. Ah, yes. Been looking for it while making the request. I will give it a try indeed.
  6. TItle. If anyone knows, there was a script "onFire" applied to companions, and their reactions to being set on fire. My point is: make some NPC's react to combusting. Maybe it may trigger depending on how much damage is done, and which creature is it. When supermutants will be less likely to react to flame. Fiends too, maybe. due to them being complete junkies. It also may depend on S.P.E.C.I.A.L, thus enemies with higher endurance will be able to ignore it to some degree. Or chance of the action based of the health, counting the special and the creature. Or calculate it depending on the overall HP (higher=less likely) Maybe even stagger them or make NPC's run away. Because some people, and me partially, fire felt a bit... weak visually, since NPC's like automatons still continued to normally act while being lit on fire E.g: react to fire, but not always and based on target NPC stats.
  7. There was a mod that did edit the spawn rates for both NCR and Legion hit squads. https://www.nexusmods.com/newvegas/mods/45303/?tab=description
  8. I think you can use this mod https://www.nexusmods.com/newvegas/mods/63261/?
  9. In short: There's not that much mods that improve on the overall gore. The mod I am trying to request basically uses Bloody Mess bloody explosion, but only in specific occurances: direct hit by 40mm grenade to the face, by rocket, by some high-powered explosive weapon, not splash damage, though. To prevent it being a carbon copy of the bloody mess perk. Second (or alternative varient): making dead bodies explode in gore bits akin to mentioned perk, but only if you shoot the torso long enough with appropriate weapons, or explode them with some high powered weapons or mines. Maybe it will require all limbs being cut-off before you would be able to gib the body without using explosives. E.g: bloody mess explosion of the dead torso if you shoot it long enough or with specific weapons. Third: Visuals. If you kill an enemy while being close to him with a melee or any other weapon, your screen gets splashed with blood. Sadly not possible to make weapons covered in blood (look for third serious sam). Not sure if possible. And final one: more bullet wounds. I think it may be relatively simple if done simmularly to the "IMPACT" mod, and how author handled bullet holes on the surfaces. Why? Because there's not enough gore mods. And this thing is very specific, since I did not find any mod which allows you to dismemeber the torso, at least in "Bloody Mess"-like style. Without it being a clone of the bloody mess perk, hence "only with specific weapons or explosives".
  10. I recall there was a mod that added that kind of things, [FNV] Fallout 4 Gore Port. That's only for bits, though.
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