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Paulja

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Everything posted by Paulja

  1. The map IS smaller - there was a discussion in the General section if I'm not mistaken, something along the lines of Skyrim actually being a 1:100 scale or something. Hence why lore says there are hundreds of people living in, say, Windhelm, but in the game you only see like a dozen.
  2. So... beards to out-beard the Greybeards, eh.
  3. Eh, I'm guessing context. I assume the gangnam thing can simply be triggered like any idle animation, because it's just a standalone dance thing. Spears on the other hand need to be worked into the combat animations because of the implications of hitting a target, getting blocked, etc. Probably also why nobody's done a mod to switch handedness (for lefthanded people) because after all it's "just mirroring the animations".
  4. Seen it several times with bows, haven't with other weapons. I do have a killmove mod (Dances) active though, level perk restrictions disabled, last enemy requirement disabled.
  5. I sense an ironically relevant Kony joke here. Irony because Skyrim follower system.
  6. I don't mind the extra stuff, if you're gonna remove utensils i might as well throw out bowls, plates etc. I think the problem is just that they fly way too easily. I'd prefer if stuff merely rocked in place unless you actually picked them up, this would probably solve the flying problem too.
  7. I think the problem lies in the animations, would probably need to mirror the existing ones. But other than that yeah I dunno why they didn't do this in the base game. Lefty too, you can probably imagine the grief I went through learning the guitar and piano.
  8. - calendar; NPCs getting multiple daily routines to use instead of just 1 - follower improvement; why is it so hard to tell them "I just gave you X equipment, now use it" - NPCs run indoors and hide from hostiles, faceless guards who die defending the village should simply be replaced on next shift
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