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dblbogey1

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Everything posted by dblbogey1

  1. BOSS Version 2.1.1 ====================================== Summary ====================================== Plugin Type Count Recognised (or sorted by user rules) 75 Unrecognised 6 Inactive 18 All 81 Plugin Message Type Count Warning 5 Error 0 All 13 * Your masterlist has been updated to revision 6466 (2013-02-24). * Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1441520-relz-boss-for-skyrim/") * Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 05 February 2013 we are at over 4000+ plugins to add to the Masterlist. Some dating as far back as 30 August 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis at Bethesda Softworks ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus ("http://forums.nexusmods.com/index.php?showuser=65745/"). * Note: It appears you do not have the latest version of SKSE. If you wish to update it can be found here ("http://skse.silverlock.org/"). ====================================== SKSE Plugins ====================================== SKSE Version: 0.1.6.6 ====================================== Recognised Plugins ====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active Dawnguard.esm Active * Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active Dragonborn.esm Active ApachiiHair.esm Active CoD Waking Nightmare II.esm Active hideout.esm Active * Warning: Original file was released before the CK (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://skyrim.nexusmods.com/mods/26230")) mannyBlackRock.esm Active mannyDragonhead.esm Active moonpath.esm Active ORS_MorthalPain.esm Active ORS_SolitudeGate.esm Active Sanctum of the Fallen.esm Active SPIKE.esm Active WinterholdDestruction.esm Active HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Active Unofficial Skyrim Patch.esp Active * Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Dawnguard Patch.esp Active * Bash Tag suggestion(s): {{BASH: Delev, Relev}} Unofficial Dragonborn Patch.esp Active * Bash Tag suggestion(s): {{BASH: Delev}} Chesko_WearableLantern.esp Active improvedquestbooks.esp Active moredragonloot.esp Active smeltdown_ingots_osr.esp Active WetandCold.esp Active SkyUI.esp Active DEATH-DEALER.esp Active hothtrooper44_ArmorCompilation.esp * Bash Tag suggestion(s): {{BASH: Delev, Relev}} matys knights of the nine armor 2.1.esp Active adalmatar.esp Active quest_andtherealmsofdaedra.esp bluecreek estate.esp Active buildablehouse.esp Active CoD Waking Nightmare II.esp Active CrimsonQuest3.esp Active garrettsretreat_v02a.esp Active gersonia.esp Active tos_granitehall.esp Active hideout.esp Active * Warning: Original file was released before the CK (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch ("http://skyrim.nexusmods.com/mods/26230")) kynesguard.esp Active moonpath_questdata.esp Active mu.esp niflheim1.esp Active * Note: Obsolete. Update to latest renamed version. (Forfeoranna Heim ("http://skyrim.nexusmods.com/mods/13351")) quest_nomercy.esp Active Pirate Sharphook.esp Active quest into the depths.esp quest_seaofghosts.esp Active The Fifth Gate.esp Active thefrontier.esp Active Wyrmstooth.esp Active lightweight potions and poisons.esp Active betterquestobjectives.esp Immersive Weapons.esp * Bash Tag suggestion(s): {{BASH: Delev}} unreadbooksglow.esp Active ExpandedWinterholdRuins.esp Active tos_amber_guard.esp Active Jump85.esp Jump350.esp Jump300.esp Jump200.esp Jump150.esp Jump250.esp Jump100.esp Active Jump125.esp dragon knowledge spell.esp Active the dance of death.esp * Warning: Dawnguard detected. Use The Dance of Death - Dawnguard Edition.esp instead. The Dance of Death - Dawnguard Edition.esp Active * Warning: Use either The Dance of Death.esp or The Dance of Death - Dawnguard Edition.esp, not both. 3DNPC.esp EMCompViljaSkyrim.esp Active UFO - Ultimate Follower Overhaul.esp Active * Warning: UFO - Dawnguard AddOn.esp required to work properly with Dawnguard (Official Bethesda DLC) * Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page ("http://skyrim.nexusmods.com/mods/14037"). UFO - Heartfire AddOn.esp Active moveit.esp Active barenziahquestmarkers.esp Active ====================================== Unrecognised Plugins ====================================== The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. exploreskyrim.esp Active bookchest.esp Active high rock.esp Active greyfrost.esp All Needs Forfilled Hearthfire Store Room.esp Active BlitzConsoleCommands.esp Active
  2. I used to to clean bad edits that BOSS was reporting. But the game was crashing long before I used TES5EDIT.
  3. So I too am having ctd's when starting up. Below is my Papyrus log. I have tried cleaning up bad script using TES5EDIT and that seams to have taken care of those, but I still can't get loaded. It will get to the screen past wherte you tell it to continue with last saved game. Then it takes about 30 seconds before the ctd. THank yuo in advance.
  4. Thank you very much for your reply. I enabled logging and played and got a crash. The log shows LOTS of the following types of errors. "OnLoadTranslate.psc" Line 36 [02/11/2013 - 06:34:14PM] error: Failed to setup moving reference because it has no parent cell or no 3D stack: [ (31072C1D)].OnLoadTranslate.SplineTranslateTo() - "<native>" Line ? [ (31072C1D)].OnLoadTranslate.OnCellAttach() - "OnLoadTranslate.psc" Line 36
  5. I could really use some help in finding out why I have been getting so many ctd's and hangs that it's almost impossible to play. It seems to mostly happen in oudoor areas as oppsed to in a house or cave or etc. I have an Intel quad core 6600 2.4ghz with 3gb mem. Nvidia Geforce GTX 560 with 2gb mem. Running latest drivers 3.10.90 It still did ctd's and hangs with the driver before that. I am running SKSE 0.1.6.6 and Boss 2.1.1 Boss reports the following unrecognized plugins. paradise_halls_core.esm Active paradise_halls_base.esm Active exploreskyrim.esp Active bookchest.esp Active Bow==Warmhammer.esp Active high rock.esp Active greyfrost.esp All Needs Forfilled Hearthfire Store Room.esp Active BlitzConsoleCommands.esp Active paradise_halls_fellglow_slave_camp.esp Active paradise_halls_farengars_study.esp Active FFDogs.esp Active PAHAPDialoguePatcher.esp Active I searched for a Papyrus log and could not find one doing windows search. I have tried changing the graphics in the game from ultra all the way to low and it makes not difference. Windows application explorer reports : The program TESV.exe version 1.8.151.0 stopped interacting with Windows and was closed Any help would be greatly appreciated.
  6. So now that I have built my first house, I would like to move the objects that the building process created. For instance, move like a bed or tables to other parts of the rooms or things of that nature. I had my steward buy things for the house and she put a bed in the entrance. What house does not need a bed in the entrance room :) Thanks for the help.
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