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Spirithawke

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Everything posted by Spirithawke

  1. I have never messed around in that tab..so I do not know. I suspect that not being able to edit that topic list in the CS would imply the ones that are originally present may be hard coded into the game, and so therefor trying to add new ones will have no reaction. Were you able to see your new topics in the CS?
  2. If you are asking about the Persuasion Topics List, I am not sure you can (or should for that matter, but, I may be wrong). I note the CS will let you edit the sub topics. I also note the program MWEdit WILL allow you to make a new Persuasion Topic.
  3. Aahh...I must apologize...I was mistaken...I thought the Mits folder was put there by MGSO. However, I just found that folder inside the Wrye Mash archive. Wrye Mash can do SSSOOO many things....HIGHLY recommended. Download the Stand Alone version 2012.01.05-dev.7z. Read about it here.
  4. I meant to say this before...but it slipped my mind. I am unsure what version of GCDLean you were using, but, many people use Gluby's version of normal GCD and are very happy with that.
  5. Well...let us start with the usual questions that need answering.... Are you using Windows, If yes what version, and where is Morrowind installed? If installed anywhere inside the dreaded "Program Files" directories, the very best solution is to NOT install anywhere inside the dreaded "Program Files" directories. C:\Morrowind, C:\Games\Morrowind, C:\Steam\steamapps\common\Morrowind (Steam users) are all popular places to install the game that avoid a large majority of Windows related issues.
  6. In this thread's first post, please read the section labeled: Patches and fixes for known issues:
  7. Couple Ideas, if you have MGSO, look in Data Files\Mits\ folder. There are several mit files (to be used with the MiNi program) that are water tweaks. Also look at Clear Water, Improved Visiblity and Lighting, and Better Land & Sea Vision to maybe get some ideas of things to try for ini tweaks.
  8. The very best solution is to NOT install anywhere inside the dreaded "Program Files" directories. C:\Morrowind, C:\Games\Morrowind, C:\Steam\steamapps\common\Morrowind (Steam users) are all popular places to install the game that avoid a large majority of windows related issues.
  9. As a thought...have you fiddled with any of the ini settings for water? I am fairly sure you can change the look of the water fiddling with those too.
  10. A mod could be made that makes the NPCs and caves respawn I would think. Ore rocks are normally covered by the varying herbalism mods such as Graphic Herbalism. Resources Enhanced is another nice one that covers the ore rocks.
  11. Have you looked at Water mod (Realistic) v1.0 by Jarrod or perhaps his Water mod (Blue) v1.0?
  12. Yeah you need a mod such as Better Heads, or one of the other zillion face pack mods out there to change faces. Better Bodies is just that...the bodies.
  13. Have you tried to move Morrowind out of the dreaded "Program Files" directories to somewhere such as C:\Games\Morrowind or C:\Steam\Morrowind (Steam users), and then tried to run MCP?
  14. If you are not using Glubby's version mentioned in the previously linked thread...I would switch to it.
  15. hmm..thought of one posibility...Did you happen to install MGE XE? If you did, you need to check and see if you video card uses/supports shader model three....I note you said you were using Win XP....so that possibility just occurred to me. If using MGE XE, all errors while running Morrowind are logged to mgeXE.log in the Morrowind directory. Check there first if it crashes or white screens, it may explain why. Edit: Another thought: you said something about steam...is the steam overlay disabled?
  16. I know you said that you have UAC off....but...is steam itself in the dreaded 'Program Files' directories? If yes...try moving at least MW out of there...I have seen posts about that somewhere.... Edit: If you do not want to move...try setting everything MW related to run as admin (launcher, morrowind.exe itself, etc).
  17. Hhmm...what version of Windows are you running and where is Morrowind Installed at? Are you Running any mods OTHER than the ones that come with MGSO?
  18. Try this: Begin AAASEYDANEENHOUSEDOORSCRIPT If ( OnActivate == 1 ) If ( player->GetItemCount "key_SeydaNeen_House" == 1 ) Activate Return Else If ( GetJournalIndex "AAASEYDANEENHOUSEDOORSCRIPT" == 10 ) MessageBox "You don't have the key with you. Get it back then try to enter the house" "Ok" Return EndIf MessageBox "You have to talk to Socucius Ergalla if you want to enter the house" "Ok" EndIf EndIf End I also recommend changing the name of your journal entry to NOT be the same as your script name, perhaps just name it AAASEYDANEENHOUSEDOORJ
  19. I am going to guess that you installed either MGE or MGE XE as part of MGSO and that one of those is not completely setup. Look for either MGEgui or MGEXEgui and make sure to run the distant land setup wizard.
  20. When you get the Win 7 computer, do yourself a favor and install outside the "Program Files" series of directories. C:\Games\Morrowind is a good location ;)
  21. Just out of curiosity, have you ensured that Bloodmooon.bsa is correctly registered in your Morrowind.ini file?
  22. Are you running any other mods that might modify or change steel armor?
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