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peppefarina

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Everything posted by peppefarina

  1. HI everyone :biggrin: there is a way to have access to a kind of showracemenu for the NPCs? My difficulty is i can't get the famous NPC Editor running (dunno why, it has problems with win8) and i need to use the CK without the texture folder for the facegendata bug (when you get the NPC forehead colored like the makeup)... so... i'm stuck. :confused: I can only change the player, effectively, this way. And i don't need to. If there was a way to change the traits of NPC with the ease of showracemenu, would be great. Ciao :cool: Peppe
  2. Oh, this part right? TESV.exe >> ENB's d3d9.dll >> HiAlgo d3d9.dll >> your other d3d9.dll >> system d3d9.dll thanks for point that out, i quickly browsed it and didn't notice, thanks prod80 :biggrin:
  3. The example of using ENB + SMAA +HiAlgoBoost its just what I have in mind. ;D So: I link the various d3d9 within the .ini files writing: in the enbseries.ini [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9_hialgo.dllin the HiAlgoBoost.ini [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9_smaa.dllin the injector.ini of SMAA [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9injFX.dll //(the inj d3d9 of the ENB...) I link the extra d3d9 of the enb at end of the chain.Am I right? Sorry if I double check but I want to be 100% sure. :happy:
  4. Hey :biggrin: How can I get more than one ProxyLibrary in enbseries.ini? Enabling one look like this: [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9_something.dll and I got it... but if I need to put one or two more d3d9??? if I do ProxyLibrary=d3d9_something.dll; d3d9_another.dll; etc it doesn't seem to work... neither with a comma or writing ProxyLibrary= again... Sorry, maybe its a silly question but I'm kinda stuck... Ciao
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