Jump to content

AugustaCalidia

Premium Member
  • Posts

    2802
  • Joined

  • Last visited

Community Answers

  1. AugustaCalidia's post in get rid of old vortex files? was marked as the answer   
    If you want to get rid of literally everything mod related, including all of your downloaded mod archives, then delete AppData\Roaming\Vortex. If you don't want to get rid of your downloaded archives, then copy and/or cut and paste AppData\Roaming\Vortex\Downloads to a safe place before deleting the Vortex folder.
  2. AugustaCalidia's post in Why does Vortex "delete" folders from some archives? was marked as the answer   
    Read the article on installing script extenders in the Vortex Knowledge Base: https://wiki.nexusmods.com/index.php/Tool_Setup:_Script_Extenders.
  3. AugustaCalidia's post in Vortex Category Manegement was marked as the answer   
    In Vortex select the game for which you want to restore the default categories. Then go to Mods > Categories > Retrieve Categories.
  4. AugustaCalidia's post in I can't see the plugins tab was marked as the answer   
    Witcher 3 has no plugins, ergo, no plugins tab.
  5. AugustaCalidia's post in Vortex wont connect with Nexus was marked as the answer   
    Currently I have the same login problem. It usually goes away on its own. It may be the result of increased site traffic as people fire up their Steam Christmas gifts.
  6. AugustaCalidia's post in vortex "mods have been changed on disk" and vortex adds a filed to my mod list and disables updates and metadata. was marked as the answer   
    Glad it worked. Happy gaming! :thumbsup:
  7. AugustaCalidia's post in Unable to Add Games / Missing Supported Tab was marked as the answer   
    There is not a separate "Supported" tab. Supported games include "Managed" and "Unmanaged" exclusively.
     
    Halo:MCC is not supported by Vortex and therefore not included in the "Unmanaged" group.
  8. AugustaCalidia's post in Skyrim SE Script Extender Plugin Errors (code 193) was marked as the answer   
    Follow the instructions, which are to update the mods in question so that they will work with the version of SKSE64 that you're using.
  9. AugustaCalidia's post in "Your Vortex installation has been corrupted... Reinstall it." was marked as the answer   
    Two points:
     
    1. When you uninstall Vortex, you install nothing but Vortex, unless you've made the egregious mistake of placing your downloads folder and/or mod staging folder in the Vortex program folder itself.
     
    2. However, you don't actually even need to uninstall your current Vortex installation. Simply install over it.
  10. AugustaCalidia's post in How to use mod translation with Vortex? was marked as the answer   
    Well, you're right. It's not that easy. Since I don't use translation mods, I just assumed a German translation .esp would show up in the plugins list and that the English .esp could be easily disabled. Wrong!
     
    I've now done some testing, using Immersive Armors and the German translation mod. My conclusion is that you need to revisit your conflict rules (click on "Manage Rules" at the top of the mods page) and set a "load after" rule for each of your German translation mods. Then save, deploy, and sort. Your list of redundant mods should disappear, and you should now have active German translations in your game.
     
    Here's a picture showing how I resolved the file conflict in Immersive Armors:
     
     
     
    The "1 conflicting file" is, of course, the .esp and not any of the meshes and textures.
     
    I hope this helps.
  11. AugustaCalidia's post in Missing Tool Tab was marked as the answer   
    Vortex Dashboard > Settings > Interface > Starter Slider - move to "on" position.
  12. AugustaCalidia's post in Resetting Vortex was marked as the answer   
    C:\Users\<user name>\AppData\Roaming\Vortex
     
    Delete the "Vortex" folder. You may also want to check your "My Games" folder in Documents to see if anything there needs to be deleted. Reinstall Vortex.
×
×
  • Create New...