Also to this point, why is a line being drawn at controversial paid mods? Why not microtransactions? That it's specifically revolving around the sites biggest traffic drivers in Skyrim, Fallout 4, and now Starfield (though to a much lesser extent, sorry Starborn) makes it pretty obvious why it's being done, which is that either Bethesda directly got involved and Nexus is backing down or they're being controlling and want to make decisions for the community about the direction it goes in.
And if it was the former, they could just say that. No one would blame them if that were the case. That they haven't makes me question any future affirmation of it being the case, because leading with that would've resulted in effectively no controversy, and the anger could be rightly turned onto Bethesda for trying to be the controlling ones. I can't fathom that's the case, though, given how many blatantly stolen things there are from other IPs.
If something like BCE isn't going to be supported by anything nexus related, what is? Is it even possible to release a mod that's so high quality the gates are lowered for it? That mod featured, to my knowledge, the first ever returning Skyrim voice cast member, and somehow that's not good enough quality to warrant someone potentially paying for it? What does a VC have to do to get past the judge, jury, and executioner? Add a fully voiced Akavir to the CC? Of course not, even that wouldn't be enough.
If they're truly consumer friendly, and taking a consumer friendly approach, go shut down every site revolving around greed driven games like GTA V and Sims 4. Don't discriminate, stand up for us consumers, go stop modding of games that take advantage of their players. Or, get out of the way, and allow us to make our own decisions about what mods have high enough quality to be worthy of money. We should be the judge, jury, and executioner of VC content. That content getting support in the form of compatibility patches and downloads, or being ignored, should be up to us.