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Everything posted by zohoho
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I have a issue with an interior\dungeon I'm making for Fallout4. First time I enter it everything is fine, all leveld Gunners (NPCs) spawn and play well. but in order to test it more - I want to "replay it". It makes sense I just load a saved game, right? here is the issue. After getting killed by one of the NPCs and loading a savedgame ( A saved location - before I enter the dungeun for the first time), When I enter my interior cell all of the NPCs just don't spawn, the place is empty. Does this happen to anyone else? What am I doing wrong? Thanks!
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We can't wait :) We appreciate the work!
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Glad to hear much progress is made, keep it up SMB <3
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Just read the new description, got even more excited to play this already. Keep up the awesome work SMB92, you're the hero modder we need but don't deserve.
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I love spawn mods, I can't wait to test this out :) Kudos to you for continuing the work on this mod. And I don't think Fallout modding is dying, or at least I hope so :)
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nv game stabilizer not to be found anywhere
zohoho replied to zohoho's topic in Fallout New Vegas's Mod Troubleshooting
I see. Any chance anybody has a version of it and can upload it? -
So, i had this fun thought. Would it be possible to collect NPC heads? Everybody had that one annoying bandit that annoyed them and killed them for 12 times, or some annoying wizard that kept killing them. So AFTER I GET TO KILL THEM, I WANT THEIR HEAD as a nice reminder of how awesome i am and not dead :P Thoughts? [besides telling me i'm a psychopath :P ?]
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Hi everyone. The idea is this: 1.Why do one-time-poison weight 0.5? either make it weight less or buff poison which brings me to the next point. 2.We need an option to either apply poison on a bunch of arrows or auto apply until you run out of the same type of poison. What do you think?