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FreeBass

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  1. Hi! I have a problem. Well... I have several problems, but one in particular that I'm hoping someone can help with. Once upon a time I had a F3/ NV mod that played The Good, The Bad, & The Ugly theme over the main menu & it was a beautiful fit. I took a look for it for F4 but to no avail. Could someone possibly cook up a version? Many thanks for your consideration :)
  2. So I sussed it out. This is, in fact, mod-related. The Sanctuary - No Trash & Leaf Piles mod by Terry. It didn't dawn on me that I had only disabled a bunch of stuff in the Sanctuary area when this feature was "working" (early game, checking out possibilities before crafting my settlement "for reals", & prior to disabling said mod due to fear from negative comments left on mod page). But after too many restarts w/ various mods singly enabled I figured it out. So now my question becomes what was the "trigger" in this mod that allowed selection of non-selectable objects, & can it be applied to other settlements (or indeed the world in general) w/o totally borking the game, & w/o the cleanup aspect?
  3. Everything was fine, I could delete bushes & rubble & clutter & even whole houses... but then I dunno what happened, but I can barely select anything while in the console. A lot of things I could formerly select tell me "Picked Non Ref AV Object: '' " (if it tells me anything) I suspected the beta patch might have broken it, so I rolled back... nothing. Disabled all my mods... nothing. Started a new game... nothing. Any ideas?
  4. One of my favorite mods for FO3 was changing the intro music to The Good, The Bad, & The Ugly theme. It totally fit the setting IMO. If someone could do this up for 4, they'd easily make it onto the Good list Much thanks
  5. It's bad enough that items disappear/ fall over after all the loving placement I do in making my house a home, but how the hell do brahmin keep getting in my house to knock everything over? Would it be possible for someone to fix the pathing so them damned dirty cows can't enter my house (or anywhere else the can't logically reach)?
  6. Done already http://www.nexusmods.com/fallout4/mods/1264/?
  7. Got my vote (w/ no snap, as requested above) :thumbsup:
  8. Could someone PLEASE make weapon sights visible while in stealth mode? The only sights I can see while stealthing in my power armour (although I assume this affects using the stealth boy as well... dunno, Ive only used one once) are the scopes which aren't exactly optimal for closer ranges/ heated combat. If this has already been adressed, could someone please point me to it? (I've looked & haven't seen it) TIA
  9. I would suggest that such a mod result in less materials retrieved than using a proper workbench (i.e; doing it at a settlement)
  10. I am quite disappointed that Beth hasn't adressed this, as it has sucked in every FO & ES game to date. As awesome as I'm finding FO4, I really would like the ability to move/ rotate objects (general non-crafted world items) without having to run them against a wall/ table/ whatever to orient them to my satisfaction, & lock them in place once done. I'm sure it's possible, as I have this very mod for FO3 (sorry, can't remember the name/ author right now). If anyone could cook this up, I (& I'm sure many others) would be most grateful. Thank you for listening to me whine ;)
  11. Poodles. Not as pets, as "monsters". (this ent "Ol' Yeller"...I don' wanna shoot my own dog) Not ghoulified, not radioactified, not mutified....just poodles. ...& squirrels & iguanas. Mebbe a gopher or 2?
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