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WillyJay

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  1. Mothership Zeta Locks Up right after the opening video. (Specifically, I'm in the opening cell, I can’t look around and can't move.) I'm running FOSE & FOMM and 22 Mods, so I assumed it was a Mod, but I disabled all the Mods (I was still running FOSE & FOMM and Archive Invalidation.) but I still couldn't move. I can use ESC and end the game. It did run on the original install before any changes, so I know it can work. Anybody got any ideas on getting it to work or what the problem might be? Here are my mods in Load Order. Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm xCALIBR.esm Weight.esp xCALIBRuniverse.esm TheInstitute.esm VATS Normal Weapon Degradation.esp UndergroundHideout.esp xCALIBRuniverse.esp PewPew.esp BunkerHouse_weps.esp 2nd Home at Tenpennys [Engl].esp Super Auto-Sniper 556 ammo.esp SpeedWalkRunFastest.esp all_key fallout3.esp JHB Workbench Repairs.esp Total active plugins: 22 Total plugins: 22
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