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CHA0SXIII

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  1. Please help. This is my first time posting here so, if I've messed this up, please forgive me. I'm playing the GoG version of the game and after I start the main ques, "Scientific Pursuits", as soon as I load in a new cell, any attempt to save results in CTD. I've found a few mods that claim to help with that but none of the work. My plugin load order is: - Fallout3.esm - Anchorage.esm - ThePit.esm - BrokenSteel.esm - PointLookout.esm - Zeta.esm - Unofficial Fallout 3 Patch.esm (Updated Unofficial Fallout 3 Patch) - DCInteriors_ComboEdition.esm - FO3 Error Fixes.esp (was still having crashes with the UUF3 Patch until I downloaded this) - Another Interior Mod.esp - Classic Fallout Weapons BETA.esp - Unofficial Fallout 3 Patch - Broken Steel.esp - MiniHidout.esp - JHB Workbench Repairs.esp - Purity Crash Fix.esp (downloaded this once I noticed the issue, but it didn't help at all) My Mod load order is - Another Interior Mod - Classic Fallout Weapons BETA - Beta022 - CRAFT - Community Resource to Allow Fanmade Tinkering - CRAFT125 (incase I ended up downloading something that conflicted with Workbench Repairs down the road) - Command Extender - The D.C. Interiors Project - DCinteriors_combo Edition Total Merge - Error Corrections - Reduce CTD - FO3 Error Fixes - Fallout 3 Tick Fix - Metro Carriage Interiors - Metro Carriages Interiors Unofficial Fixed - MiniHideout v13 Easy - Nebula Sky - OneTweak - PipBoy Custom 3002 - ArchiveInvalidation Invalidated - Program Version - Recommend (seriously, that name drives me crazy) - Purity Crash Fix - Unofficial Fallout Patch - Broken Steel.esp - Updated Unofficial Fallout 3 Patch - Vault Girl Bobble Heads - FO3 version - Workbench Repairs 3_0 I've don everything I can think of to get past this, and while I do have earlier saves that are still viable, I need to know if there's a way I can ever get past this quest? Any aid/advice would be greatly appreciated, thank you.
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