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Sangel2525

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Everything posted by Sangel2525

  1. I mean, don't get me wrong I do very much enjoy my good characters. But I have a dark side I like to indulge. I remember in Morrowind for example, with some of the mods for vampires like Vampire Embrace, which seemed to be derived from Vampire The Masquerade it was a joy to be bad. There were also quite a few more evil oriented quests modders made. With Oblivion lately it seems to be getting a little better, but I really need something more for my evil characters. My first character in this game was a Bosmer Ranger, then I noticed some interesting vampire mods, and decided to try evil. So I joined the Dark Brotherhood, became a vampire, and Listener. Then some Necromancy mods came out. One in particular comes to mind where you could harvest dead bodies, and use body parts and black soul gems filled with souls to create undead minions. But I found myself kind of stuck with my evil Vamperic Necromancer, because while she had a nice little abode to suit her, the status of Listener, and the ability to make undead minions... There was nothing for her to do with her abilities. No quests I could see her conceivably taking. Oblivion in general seems to be very much oriented towards good characters, and even most quest mods seem to be the same. Which is understandable, but I kind of stopped playing her for a long, long time. I mean I enjoyed my two major good characters who saved the world plenty. But I always wanted to go back to my evil little Mystic Elf. But there is not much she would do. She isn't the slightest bit altruistic, and wouldn't help someone without a major price. I did try to keep some life in her from an RP perspective by having her rise in the ranks of The Mages guild, while keeping her secrets from them. She did it for political leverage and to eliminate the competition Mannimarco posed to her. Of course in my own mind I had to pretend things happened in a manner, in which they do not in game. Like she killed Traven. :P I would also in my mind have her do minor quests scattered about the game, and help people for the price of their soul with which to fill one of her black soul gems. So I squeezed as much as I could out of her, but then nothing more... She took down the competition made a small undead army, but what to do with it? Attack a city for no particular reason? No... That would just be a mindless killing spree. You can do that with any character. :( Basically I want some purpose, and meaning for my evil character. Anyone else share this sentiment?
  2. Yeah I have to agree, for my more high status characters I like having NPC servants around. I mean okay my Champion obviously had plenty since she controlled an entire city, all the guards, her personal guard, her steward, and so forth. Also each of the castles, she claimed ownership to, or at least two ehhh my memory is fuzzy as I spent most of my time in Kvatch, had scripted NPC's going about their daily routine. Even my Necromacer who happened to be The Listener of The Blackhand, though that should go without saying. :P Being Listener is pretty high in terms of infamous social status and all. So I felt she should have a place to call home, other than the Cheydinhal Sancturary, which is kind of ummm dull. Of course I also wanted underlings, which Pimea supplied. While there weren't many options to really interact with the NPC's at Pimea say for using Toasters Companion mod, their presence did make her feel like this dark authority figure. As for more loner characters, well I've played Ranger types out in the forest every now and then, I like their houses to be nice and small. Out of the way close to the wilderness. Also I agree with Helzi, having a dog companion does add to the feel of such a character. I never really found a counterpart for that sort of abode for my ice-cold assassin type characters though. I'm thinking a runned down looking farm house. Inside pretty organized, but still with a darker feel. I have found a few neat places like, Ronin's stuff, and Akaviri Kojima, which is just a visually breath taking island, with loads of Japanese architecture for my Samurai types. There was another home mod I used to run though the name eludes me. It was located just a bit north of the Imperial city off the road. Though it didn't really fit my character too well. But it was really nice, with a great view of the Imperial City. It was a very large manor. I could see a noble aristocratic type of character owning a place like that, good or evil. Though a place like that should have had a servant NPC or two. I mean it certainly made Rosethorn Hall in Skingrad look like a dump. rambling.. Edit: Actually to add something more constructive. What would be neat for a really maniacal evil character that prefers to hide their true nature from the public's eye, would be something akin to Benirus Manor. Where you get this large home that on the surface seems quite fancy and aristocratic, by all means normal. Yet have a secret underground lair with all kinds of occult, and dark stuff. Having a servant, more than likely fearful of you tend the place would be nice. So long as they kept out of your 'private' area, where you hide all the evil stuff. ;)
  3. It depends entirely on the type of character I'm playing, also it depends on how far progressed they are in the main quest and such. For example if my character is Champion of Cyrodiil I want to be a Countess of an entire city, thank you Kvatch Aftermath. :D Not to mention she also had several castles all over Cyrodiil that came with quests. Ravenpride, Hoarfrost, always forget the name of the last one. If my character is a loner but good oriented, a quaint little house outside any major cities. For my more blade oriented Samurai type of characters I prefer a place with Japanese architecture for an Akaviri feel. Akaviri Kojime (sp) is really nice for that. Or even the home in the Rise of a Samurai mod, by Ronin. Snow Dragon Temple also works for some too. If I play an evil character, usually a darker feel. Depending on their form of evil this could vary. Like my Vamperic Necromacer calls Sinbloods Vampire Haven, and Pimea respectively her homes. A cold blooded assassin type of character would likely be the reverse of the good loner. Something small and out of the way but with a darker feel. Yet retain some professionalism reflecting their line of work, like having a variety of instruments of death, and poisons neatly assorted all over the place. All in all I suppose what I want is usually dependent on whatever kind of character I'm playing. Which, reminds me I don't think I've rated Sinblood's Vampire home, or Pimea yet... Better get to that.
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