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willre00

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    Skyrim, Red Dead Redemption ......

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  1. I have a decent amount of mods installed on my Skyrim game and I am having some texture issues around Skyrim. One specific example is the Khajiit traders in Whiterun are just sitting there under their invisible tents. Also, I have had some texture issues around other parts of Skyrim where I can't see a bridge or a ruin but I can still go over it. Here's my load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 ApachiiHair.esm 7 7 ApachiiHairFemales.esm 8 8 ClimatesOfTamriel.esm 9 9 RealisticWaterTwo.esp10 a Holidays.esp11 b RealisticWaterTwo - Legendary.esp12 c Run For Your Lives.esp13 d Cloaks.esp14 e Inigo.esp15 f book_seller.esp16 10 buildablehouse.esp17 11 Immersive Patrols II.esp18 12 better_fast_travel.esp19 13 AmazingFollowerTweaks.esp20 14 Convenient Horses.esp21 15 Guard Dialogue Overhaul.esp22 16 Hearthfire Cheat Chests.esp23 17 Skyrim Flora Overhaul.esp24 18 TemptressVixen.esp25 19 The Paarthurnax Dilemma.esp26 1a portal2mod.esp27 1b dD - Enhanced Blood Main.esp28 1c dD-Dragonborn-Dawnguard-EBT Patch.esp29 1d dD-Reduced Splatter Size.esp30 1e dD-Reduced Wound Size.esp31 1f ShowRaceMenuAlternative.esp32 20 Cloaks - Dawnguard.esp33 21 ClimatesOfTamriel-Dawnguard-Patch.esp34 22 WetandCold.esp35 23 WetandCold - Ashes.esp36 24 ClimatesOfTamriel-Dragonborn-Patch.esp37 25 ClimatesOfTamriel-Nights-Level-1.esp38 26 SkyUI.esp39 27 The Dance of Death - Ultimate Edition.esp40 28 SFO - Dragonborn.esp41 29 FieldLab.esp42 2a LevelersTower.esp43 2b When Vampires Attack.esp44 2c iHUD.esp45 2d Footprints.esp46 2e CalienteVanillaArmorTweaks.esp
  2. While I was on top of one of the mountains in the game I looked out towards the water and the water had that purple texture that pops up when a texture isn't right. I'm using "Realistic Water Two" Here's my load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 ApachiiHair.esm 7 7 ApachiiHairFemales.esm 8 8 ClimatesOfTamriel.esm 9 9 Holidays.esp10 a Run For Your Lives.esp11 b Cloaks.esp12 c Inigo.esp13 d book_seller.esp14 e buildablehouse.esp15 f Immersive Patrols II.esp16 10 better_fast_travel.esp17 11 AmazingFollowerTweaks.esp18 12 Convenient Horses.esp19 13 Guard Dialogue Overhaul.esp20 14 Hearthfire Cheat Chests.esp21 15 Skyrim Flora Overhaul.esp22 16 TemptressVixen.esp23 17 The Paarthurnax Dilemma.esp24 18 portal2mod.esp25 19 dD - Enhanced Blood Main.esp26 1a dD-Dragonborn-Dawnguard-EBT Patch.esp27 1b dD-Reduced Splatter Size.esp28 1c dD-Reduced Wound Size.esp29 1d ShowRaceMenuAlternative.esp30 1e Cloaks - Dawnguard.esp31 1f ClimatesOfTamriel-Dawnguard-Patch.esp32 20 WetandCold.esp33 21 WetandCold - Ashes.esp34 22 ClimatesOfTamriel-Dragonborn-Patch.esp35 23 ClimatesOfTamriel-Nights-Level-1.esp36 24 SkyUI.esp37 25 The Dance of Death - Ultimate Edition.esp38 26 SFO - Dragonborn.esp39 27 FieldLab.esp40 28 LevelersTower.esp41 29 When Vampires Attack.esp42 2a CalienteVanillaArmorTweaks.esp43 2b RealisticWaterTwo.esp44 2c RealisticWaterTwo - Legendary.esp
  3. I had a similar problem. I completely re-installed Skyrim; that probably isn't necessary though.
  4. I have gone in two times and sometimes when I attack an enemy the game crashes. Are any mods known to cause this?
  5. My Skyrim family is currently living in Breezehome and I want to move them. When I go to ask my spouse to move to a new house she says okay and leaves but then my kids stay in Breezehome and my spouse is not in the house I told her to move to.
  6. Whenever I conjure a dremora lord he is only wearing a loin cloth. I don't think this is a mod conflict but I'm not sure. Anyone else experienced this?
  7. Bump. I can't be the only one with this problem
  8. Same problem here but it's only happening on dremora lords I summon. Any ideas on what to do?
  9. Hi, recently I've been having a problem. Whenever I conjure a dremora lord he's only wearing a loin cloth. I don't think it's caused by mods but I'm not sure. Any ideas?
  10. So just recently my game started to lag badly on recieving items and talking. Someone will "give" me an item but it won't say item added for about 30 sec or more and it won't be in my inventory during that time. Also when talking I have to exit out of finished conversations. Any ideas? People have said to move the Skyrim and Skyrim. Pref INI files. Where would I move them?
  11. When I open up NMM it says tracelog error then shuts down. Tracelog: Trace file has been created: TraceLog20140721150003.txt Mod Manager Version: 0.51.0.0 OS version: Microsoft Windows NT 6.2.9200.0 Installed .NET Versions: CDF SP 0 v2.0.50727 SP 2 v3.0 SP 2 v3.5 SP 1 v4 SP 0 v4.0 SP 0 Tracing is forced: False Discovering Game Mode Factories... Looking in: C:\Program Files\Nexus Mod Manager\GameModes Checking: DarkSouls.dll Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFact ory Checking: DarkSouls.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: DarkSouls2.dll Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFa ctory Checking: DarkSouls2.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: DragonAge.dll Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFact ory Checking: DragonAge.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: DragonAge2.dll Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFa ctory Checking: DragonAge2.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Fallout3.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Fallout3.dll Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactor y Checking: Fallout3.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.dll Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFact ory Checking: FalloutNV.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: GamebryoBase.dll Checking: Grimrock.dll Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactor y Checking: Grimrock.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Morrowind.dll Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFact ory Checking: Morrowind.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Oblivion.dll Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactor y Checking: Oblivion.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.dll Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory Checking: Skyrim.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Starbound.dll Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFact ory Checking: Starbound.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Starbound.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: StateOfDecay.dll Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameMo deFactory Checking: StateOfDecay.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\StateOfDecay.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: TESO.dll Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory Checking: WarThunder.dll Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFa ctory Checking: Witcher2.dll Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactor y Checking: Witcher2.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Witcher2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: WorldOfTanks.dll Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory Checking: WorldOfTanks.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: XRebirth.dll Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactor y Loading Game Mode Factories for Installed Games... Loading Oblivion: Supported Loading Morrowind: Supported Loading Skyrim: Supported Determining Game Mode: (From Selection Form) Oblivion Game Mode Factory Selected: Oblivion (Oblivion) Creating Game Mode mutex (Attempt: 0) Game Mode Built: Oblivion (Oblivion) Installation Path: c:\program files (x86)\steam\steamapps\common\Oblivion Install Info Path: c:\Games\Nexus Mod Manager\Oblivion\Install Info Mod Path: Mod Cache Path: Mod Download Cache: Overwrite Path: c:\Games\Nexus Mod Manager\Oblivion\Install Info\overwrites Scanning for read-only files... Initializing Mod Repository... Tracing an Unhandled Exception: Running Threads (1) 3 () Aborted Exception: Message: Value cannot be null. Parameter name: path Full Trace: System.ArgumentNullException: Value cannot be null. Parameter name: path at System.IO.Directory.GetFiles(String path) at Nexus.Client.Mods.NexusModCacheManager.CheckModCac he() at Nexus.Client.ApplicationInitializer.InitializeServ ices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoApplicationI nitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs) at Nexus.Client.ThreadedBackgroundTask.RunThreadedWor k(Object p_objArgs) at Nexus.Client.Util.Threading.TrackedThread.RunParam eterizedThread(Object p_objParam) at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj)
  12. Same problem here. Could someone help me? Here's my tracelog Trace file has been created: TraceLog20140721150003.txtMod Manager Version: 0.51.0.0OS version: Microsoft Windows NT 6.2.9200.0Installed .NET Versions:CDF SP 0v2.0.50727 SP 2v3.0 SP 2v3.5 SP 1v4 SP 0v4.0 SP 0Tracing is forced: False Discovering Game Mode Factories... Looking in: C:\Program Files\Nexus Mod Manager\GameModes Checking: DarkSouls.dll Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory Checking: DarkSouls.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: DarkSouls2.dll Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory Checking: DarkSouls2.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: DragonAge.dll Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory Checking: DragonAge.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: DragonAge2.dll Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory Checking: DragonAge2.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Fallout3.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Fallout3.dll Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory Checking: Fallout3.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.dll Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory Checking: FalloutNV.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: GamebryoBase.dll Checking: Grimrock.dll Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory Checking: Grimrock.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Morrowind.dll Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory Checking: Morrowind.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Oblivion.dll Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory Checking: Oblivion.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.dll Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory Checking: Skyrim.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Starbound.dll Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory Checking: Starbound.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Starbound.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: StateOfDecay.dll Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactory Checking: StateOfDecay.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\StateOfDecay.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: TESO.dll Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory Checking: WarThunder.dll Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory Checking: Witcher2.dll Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory Checking: Witcher2.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Witcher2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: WorldOfTanks.dll Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory Checking: WorldOfTanks.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: XRebirth.dll Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactoryLoading Game Mode Factories for Installed Games... Loading Oblivion: Supported Loading Morrowind: Supported Loading Skyrim: SupportedDetermining Game Mode: (From Selection Form) OblivionGame Mode Factory Selected: Oblivion (Oblivion)Creating Game Mode mutex (Attempt: 0)Game Mode Built: Oblivion (Oblivion) Installation Path: c:\program files (x86)\steam\steamapps\common\Oblivion Install Info Path: c:\Games\Nexus Mod Manager\Oblivion\Install Info Mod Path: Mod Cache Path: Mod Download Cache: Overwrite Path: c:\Games\Nexus Mod Manager\Oblivion\Install Info\overwritesScanning for read-only files...Initializing Mod Repository... Tracing an Unhandled Exception:Running Threads (1) 3 () Aborted Exception: Message: Value cannot be null.Parameter name: pathFull Trace: System.ArgumentNullException: Value cannot be null.Parameter name: path at System.IO.Directory.GetFiles(String path) at Nexus.Client.Mods.NexusModCacheManager.CheckModCache() at Nexus.Client.ApplicationInitializer.InitializeServices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs) at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs) at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj)
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