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Devaxus

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Everything posted by Devaxus

  1. Nice. but I tried doing the attaching detaching in that one tut but im still getting multiple meshes unless im supposed to attach the pieces together and then detach them from the rest of the suit? nope that still ended up doing the same thing?
  2. Yeah once I did the select element thing in the edit mesh, i just highlighted the sections and clicked detach and that's what it gave me. is there a way to merge them into a single mesh? Also which of his videos should I start with at this point?
  3. When I import the obj do I check the box that says "import as Editable Poly" or just import it normally? *update* nvm figured it out. OK so what do I do after I have them all separated?
  4. I already have 3ds Max, Blender, Nifscope, TESVEdit, Both Creation Kits, Bethesda Archive Extractor, Outfit Studio etc. Im just mainly looking for tuts on how to break up the original model into parts specific to skyrim armors so that I can make sure im doing it correctly and also to make sure it they will actually work properly within the game.
  5. Ok so I have all the character models (and textures) I want to turn into armor mods, (i.e. obj & mtl files plus all the textures in .dds format) but im not sure what to do in order to separate the armors from the models and turn them into individual .nif files. (i.e. helmet, gloves, boots, suit and of course the 1st person view for the armor as well). and that is just the first step that I currently need help with at the moment. Any tips or tutorials would be greatly appreciated.
  6. Not to be rude but some of the tuts linked in the first page are no longer working...
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