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Lordoomer

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  1. I hate that glow on my armor when I feed with Namira's ring. Normally I wouldn't care as I mostly play 1st person, but when we feed the camera zooms out and I see it every time. If someone could remove that glow in a small mod I'd be very grateful because I borrow the game from my friend's steam and it does not allow me to use creation kit, or else I'd be working on those other mod requests of mine.
  2. The placeable shrine of Molag Bal would be the ultimate lore friendly cherry on top of any evil character's domain. All the quests would all be in the shape of bring a x(playable race) in front of the shrine, cast a spell exactly like the spell Tharn's Prison (found the excellent Apocalypse spells mod) on him or her and kill that person with the Mace of Molag Bal.The spell should be called Cage of Molag Bal and it should last longer. Also, I don't think that's possible, but it would be awesome if the cage from the edited Tharn's Prison spell also followed the player when he moves around so we can get those victims where we need them. I guess the magicka cost for the spell should be greatly increased to try to not be too OP. This would allow the player to recreate again and again the cool quest of Molag Bal with great rewards. The quest would reward the champion of Molag Bal with a random tier magic item or a black soul gem. A sound effect of an evil quest completion should be played, if you find it.(couldn't find it on youtube)
  3. A placeable sort of Sacrificial Altar with an obelisk or something cool similar that has more glow on it when the the Pit is full of soul. This would be a placeable object to allow the player to do 2 things. One: Sacrifice npcs and creatures standing in the middle. This would replenish the Obelisk. The second function would be to recharge weapons, staves and soulgems instantly. This would add more flexibility and be easier to recharge items like the Staff of Magnus, Mace of Molag Bal ect... The player would be able to place it at his home, stronghold or wherever he want. Maybe we should be allowed to have a few of those. The best way to drag npc to replenish the Sacrificial Pit would be to use tundra defense guards to fill the pool I guess. I don't see how else I could get creatures and npc to walk in the right spot. A tractor beam spell maybe? Does it exist? It would be cool to be able to charge it with soul gems too. That way many small souls could be turned into better ones! Or just keep the pit full of soul for future use and experiments. This mod would be awesome beyond awesome, pretty please someone do it!
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