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Checked. Looking forward to your upload.
- 619 replies
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- precombines
- occlusion
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One thing that is worth keeping in mind: Ground/floor pieces may need additional reworking after precombines are disabled, in case player is expected to be able to build on them. This is because precombines are always treated as ground, or something. PJM correct me if wrong.
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Yes, this is imho the main argument against the precomb/previs system. It most severely impacts on environment dynamics, in fact it completely degrades them and turns most everything into a static, unaddressable lump of meshes. This may be meaningless if the game is used as a shooter, but it's the bane of settlement (re)builders. Yep. An interior cell with properly set up roombounds and portals doesn't need any of the Umbra magic to work right. In fact, many interior cells do have roombounds/portals, but some of them seem to have been set up in a really bad, non-functioning way. This is presumably because Bethesda added the Umbra system at a stage in development when these interiors already existed in some preliminary form. But once a cell has valid precomb/previs, the roombounds/portals in it are disabled and Umbra takes over the occlusion business. It's anyone's guess ofc, but this is my thinking: Adding Umbra precomb/previs to an interior cell may be as simple as clicking two menu entries in CK, whereas properly setting up roombounds/portals always takes a bit of experience and some time - more time for complex interiors of course. As time is money, and money is of essence to Beth, we may draw the conclusion that they didn't even bother to remove the already placed, now useless and disabled, roombounds/portals after it was decided to make use of what Umbra had to offer.
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Baked in Trigger Box 3DS Max 2013
niston replied to SICGanes88's topic in Fallout 4's Creation Kit and Modders
As I just had to find this out: * Create Rigid Body (with Proxy, if you want an editor marker) basically as described above * In the collision group - Material: NullMaterial - Object Type: Trigger - check both "Phantom" and "Shape Phantom" * Export and run through Elric- 1 reply
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- fallout 4
- fallout 4 creation kit
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Even better idea: Instead of CUE, label that button RANDOM
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For the remaining 2 buttons: CONFIGURE doesn't need the indicator. Apart from that, the buttons are perfect.
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Yes, it's got plenty buttons. I think 2 may be left over, we'll see. Yup seems a good idea.
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This looks great! One edit: - Remove mechanical counter and reset button to the left of the loading mechanism. We have Nixie Tubes! A suggestion: - In place of the headphones connector, place suitably scaled power pushbutton (same as on FM-1) with led and remove the rectangular power button. This, together with stripping the mechanical counter, will leave room above the power switch for WATTZ logo Otherwise: - Big square button gonna be Eject like in original - Rightmost button gonna be Display Mode - One of the remaining 3, likely the 2nd right most one, is gonna be Configure - No idea yet what to do with the other 2. I like it, very much! EDIT: Actually keep all the buttons below the loading mechanism: We can do ff/rev now as well as prev/next track!
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Perhaps we can keep the mesh around and once we're done with HiFi System, we can make it work?
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As a possible source of inspiration, here is picture of very rare JVC Microcassette deck. Have a larger window to show full holotape label and perhaps remove the mechanical counter. Where LED VU meter is, nixies can go. Add 19" rackmounts and texture details to get style similar to wattz FM1. Idk, it's an idea? Microcassettes were really tiny, equivalent to the pipboy sized holotape I guess.
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The small player would make for a good standalone device I guess. One that works without requiring speakers and an amplifier and all that.
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What if you make it look more like a early 80s CD player and less like a 70s VCR? Those music cassette style front loaders were popular in the early days:
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It's not "bad" and the nixies can be oriented horizontally without issue. But it doesn't really fit in with the rest of the HiFi style gear IMHO. I can however work with both the steampunk variant and this portable thing.