-
Posts
188 -
Joined
-
Last visited
Topics posted by Magicockerel
-
Remotely running a function in a script that is attached to an alias
By Magicockerel, in Creation Kit and Modders
- 7 replies
- 440 views
-
- 2 replies
- 310 views
-
- 0 replies
- 193 views
-
- 0 replies
- 115 views
-
I'm having trouble placing a turret for any given workshop using scripts
By Magicockerel, in Creation Kit and Modders
- 4 replies
- 266 views
-
- 0 replies
- 154 views
-
- 5 replies
- 588 views
-
- 9 replies
- 907 views
-
UnequipItemSlot Only Managing to Unequip the Pipboy 1 2
By Magicockerel, in Creation Kit and Modders
- 19 replies
- 2013 views
-
[F4SE] CK failing to recognise F4SE functions and events
By Magicockerel, in Creation Kit and Modders
- 2 replies
- 989 views
-
[F4SE] Where are the list of potential controls to register for?
By Magicockerel, in Creation Kit and Modders
- 4 replies
- 931 views
-
Establishing a Workbench Alias to Allow Scripts to Be Attached
By Magicockerel, in Creation Kit and Modders
- 6 replies
- 387 views
-
- 5 replies
- 1361 views
-
- 4 replies
- 375 views
-
SSE Determining the size of a soul contained within a soul gem 1 2 3
By Magicockerel, in Creation Kit and Modders
- 27 replies
- 2974 views
-
Suddenly lots of views and no downloads - does anyone know what's going on?
By Magicockerel, in Discussion
- 8 replies
- 1037 views
-
How can I test whether I've successfully disabled settlement attacks?
By Magicockerel, in Creation Kit and Modders
- 0 replies
- 378 views
-
[Script] I can't move or see any material requirements for constructable objects around if added via AddForm()
By Magicockerel, in Creation Kit and Modders
- 0 replies
- 148 views
-
[Script] Equipping an item with specific modifications - Not the base object 1 2
By Magicockerel, in Creation Kit and Modders
- 14 replies
- 2210 views
-
- 14 replies
- 970 views
-
- 0 replies
- 265 views
-
[Scripting] Detecting and enforcing all would-be crime when removing locks
By Magicockerel, in Creation Kit and Modders
- 3 replies
- 292 views
-
- 1 reply
- 630 views
-
Increasing Displayed Defense Value Accuracy in the Workshop HUD
By Magicockerel, in Creation Kit and Modders
- 0 replies
- 176 views