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Posts
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Joined
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Last visited
Topics posted by Magicockerel
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Remotely running a function in a script that is attached to an alias
By Magicockerel, in Creation Kit and Modders
- 7 replies
- 449 views
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- 2 replies
- 311 views
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- 0 replies
- 193 views
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- 0 replies
- 116 views
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I'm having trouble placing a turret for any given workshop using scripts
By Magicockerel, in Creation Kit and Modders
- 4 replies
- 266 views
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- 0 replies
- 154 views
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- 5 replies
- 589 views
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- 9 replies
- 909 views
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UnequipItemSlot Only Managing to Unequip the Pipboy 1 2
By Magicockerel, in Creation Kit and Modders
- 19 replies
- 2019 views
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[F4SE] CK failing to recognise F4SE functions and events
By Magicockerel, in Creation Kit and Modders
- 2 replies
- 989 views
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[F4SE] Where are the list of potential controls to register for?
By Magicockerel, in Creation Kit and Modders
- 4 replies
- 932 views
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Establishing a Workbench Alias to Allow Scripts to Be Attached
By Magicockerel, in Creation Kit and Modders
- 6 replies
- 388 views
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- 5 replies
- 1367 views
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- 4 replies
- 379 views
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SSE Determining the size of a soul contained within a soul gem 1 2 3
By Magicockerel, in Creation Kit and Modders
- 27 replies
- 2979 views
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Suddenly lots of views and no downloads - does anyone know what's going on?
By Magicockerel, in Discussion
- 8 replies
- 1038 views
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How can I test whether I've successfully disabled settlement attacks?
By Magicockerel, in Creation Kit and Modders
- 0 replies
- 378 views
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[Script] I can't move or see any material requirements for constructable objects around if added via AddForm()
By Magicockerel, in Creation Kit and Modders
- 0 replies
- 149 views
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[Script] Equipping an item with specific modifications - Not the base object 1 2
By Magicockerel, in Creation Kit and Modders
- 14 replies
- 2212 views
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- 14 replies
- 973 views
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- 0 replies
- 265 views
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[Scripting] Detecting and enforcing all would-be crime when removing locks
By Magicockerel, in Creation Kit and Modders
- 3 replies
- 292 views
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- 1 reply
- 630 views
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Increasing Displayed Defense Value Accuracy in the Workshop HUD
By Magicockerel, in Creation Kit and Modders
- 0 replies
- 177 views