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aturqoise

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Everything posted by aturqoise

  1. Thank you for your reply. It helped clear up some of the concerns I have. I always carefully look over each and every mod I might want to use. Sometimes it will take several months of reading the description and the posts to decide if it is something that I can use safely. Once SKSE64 comes out I will so the same for that.
  2. I don't have the knowledge or the ambition to port someone else's mod, so I'm fine there. So I guess that if I don't want SKSE64 then I should be fine with the mods I already have, even if they had utilized SKSE in SkyrimLE. I'm still debating on using SKSE64 when it comes out. I'll have to read the description and all of the readme files to make sure I understand what it does. Thanks to everyone for their answers.
  3. I'm also using Campfire and Frostfall and I hope that the mod authors continue to support their versions that don't need SKSE. I also use iNeed that used SkyUI (I believe) and hope that the mod author will also support a version that doesn't use either SKSE or SkyUI. I personally like the inventory system that Skyrim uses. I have a hard time seeing the items in the inventory system that SkyUI uses. (At least I think it's SkyUi that changes how the inventory looks.)
  4. Thank you for the answers. I will definitely keep a close eye on the mods I do use, and the ones that will update to use SKSE64 to see what happens if I don't use the SKSE. Not having that was one of the reasons I didn't use some mods, even though I had wanted too.
  5. I truly appreciate the modders that have ported their mods that had required SKSE in Skyrim LE to Skyrim SE without needing SKSE64. I have been using the mods with great enthusiasm and would like to continue to use them after SKSE64 is available to the general public. 1. My computer is barely above that of a potato. I have to run my graphics on medium and low just to keep the game running smoothly. All I know about SKSE64 is that it is a script extender, not sure what that means exactly, just that it allows the mods to do more within the game. Will SKSE64 itself add to the load on the cpu or graphics? 2. For those mods that were ported without SKSE64 and will be updated to utilize that mod, will those same mods still have the version that doesn't depend on SKSE64? Thank you for your time in reading this and answering my questions.
  6. It would be nice if the player had the option of purchasing goats from the stewards for the hearthfire homes. After purchasing a couple of goats, and waiting a month, the grass and shrubs that are not alchemy or the garden would be short around these homes.
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