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AnthonyTheNightblade

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Everything posted by AnthonyTheNightblade

  1. Sorry for this late reply, I didn't get a notification from this, or at least I don't know where it is :( I have been playing a Mage and an Assassin in order to test the newest update, while playing the Mage character I have noticed that the Familiar at level 10 is able to provide more than enough assistance, deal damage and take enough hits before vanishing, I would say that keeping his cap at level 10 is the only way to maintain his spell in a coherent and balanced state, so it will be up to you if you decide uncap his level. The update for Lore-Friendly Game Adjustments will drop at the end of this month if everything goes well, I'm still testing everything, the improvement is huge compared to the beta version already available here on nexus.
  2. This feature is included in the coming update of my overhaul "Lore-Friendly Game Adjustments", with the slightly diference of not being able to summoning him permantly, but he will level with you up to level 10
  3. They are warriors after all, they don't need enchantments in order to be efficient. A mod that do exactly what you're asking can be done, but that will be a tedious task that require a lot of time, and most likely will not end being a very popular Mod. If you're not a role-playing a pure Warrior, you better start rising your Enchanting skill :sad:
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