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Sajuuknights

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Posts posted by Sajuuknights

  1. I have almost the same and its overclock a bet but I have not seen any real improvement.

     

    and I see your working on something interesting. any chance you can help me out with a bug am experiencing. the bolt quiver I moved to the back of the player is showing up in first person on the forehead lol any idea how I can make it so it does show in first person ?

  2. Hi am working on a mod called bow and quiver re position. so far I had no problems in creating new position and uploading them to nexus. however these pass few days I have ran into a bug. in my latest work the Bolt quiver show up in FIRST PERSON. as to why this happen I have no idea. I have tried using from scratch a new steelbolt.nif and started over and everything looks good in 3rd person.

     

    but still have the same darn problem in 1st person. my mod does not use any ESP so I have no idea why it showing up please help if you now what I need to do thank.

     

    for example the bolt quiver is located on the back yet in 1st person the quiver is sticking out of the forhead ! lol.

  3. Hi am working on a mod called bow and quiver re position. so far I had no problems in creating new position and uploading them to nexus. however these pass few days I have ran into a bug. the Bolt quiver show up in FIRST PERSON. as to why this happen I have no idea. I have tried using from scratch a new steelbolt.nif and started over and everything looks good in 3rd person.

     

    but still have the same darn problem in 1st person. my mod does not use any ESP so I have no idea why it showing up please help if you now what I need to do thank.

     

    for example the bolt quiver is located on the back yet in 1st person the quiver is sticking out of the forhead ! lol.

  4. i would like to see a mod that makes the crossbow a standard equable weapon. and does not share the same as the bow. because Bethesda attached it to the same nodes as the bow making any modification to the bow in the skeleton effect the crossbow position. however if say someone were to make a skeleton that added a node that was for crossbows only and attach the crossbow to that node i could come out with some crazy ! combination of bow and quiver location. as it stand now if i edit one item it will effect the other. so a new weapon node for the crossbow would really come in handy.
  5. i been trying to edit the crossbow for some time. i wish to move it a bet lower however nothing i do helps i can move stuff around in nifeskope however none of the change show when in game. i was able to add ninode to the ninode 5 which is the crossbow pool and this way i can move it around and see the change in game however.. now the animations play off. in other words the crossbow is further away from the arms making the crossbow float. i know i most of forgotten a step. however i don't no what i must change in order to get a new center point were the trigger is. :wallbash:
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