I wanted to make a simple mod with FO4Edit only to try it out. I tried to change the "Irradiated" legendary mod and add an additional effect. The "Irradiated" mod has only 4 properties and since i found no way to add a property, i copied the "Never Ending" mod (with 5 properties) as a new record into my .esp and edited everything to be identical to the old "Irradiated" mod except description and my 5th property. I checked it multiple times, everything is identical, if i hide no conflict rows, i only see the ones i want to see. Yet, when i start the game and cheat myself an irradiated weapon, it is called "Never Ending", the description hasn't changed the and effect is the "Irradiated" one. Have i done something horribly wrong, or is this because FO4Edit is in Alpha and things like this just don't work yet?