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BlueBox042

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Everything posted by BlueBox042

  1. Why create a whole new model for a weaker stimpack? Just copy the original stimpack, change the texture to a different color, and then edit the amount of healing it does in FONVEdit or the CK. I hadn't thought of that, I will try to do that tomorrow
  2. I tried that, I went through multiple pages of google with different keywords and everything. I said that in my post, and I said why I was asking here. I wanted to make new hairstyles, and I wanted to make a mod that makes a weaker version of the stimpak and replaces most instances of stimpaks with a weaker version. The latter only requires a little bit of modeling experience, to edit the vanilla stimpak. That being said, I did find a guide to convert a .nif to a format Blender could use via 3dsMax 2013 edition, and I do know how to use Blender. I tried exporting the file using nifskope and working with blender and then with 3dsMax 2018, in both cases the creation kit couldn't load the model. I tried the plugin available on nexus mods and I couldn't get it to work. I also tried the plugin available here, it also didn't work. I've probably tried half a dozen other things over the past few months, nothing works.
  3. So in real life if you drink a whole bottle of whiskey there is a pretty good chance you'll die. I was wondering if someone would be interested in making a mod so that different kinds of alcohol have multiple servings. Like beer would have one, wine 4, liquors 10, and Bobrov's Best Moonshine maybe 15. I'm slowly learning about how to mod, so far I am very comfortable in the Creation Kit itself and know how to use 3d editing software. But scripting is something I have basically no experience with. So it would take a long time for me to be able to make this mod.
  4. I want to get into modding for Fallout 4. I know I need 3ds Max 2013, but I can't find it on the Autodesk website. Half the links I find just go to the 3ds Max website, but that doesn't help. The other links I could find didn't work anymore. Has anyone managed to download 3ds Max 2013 recently? And if so can you give me the link?
  5. Thank you! I can't believe I missed that. For anyone else having this problem, here's where the file is:
  6. I want to try and make a hair mod. Using the "Porting Hairs to Fallout" guide on nexus, I tried to look for the " \Data\Meshes\characters\head\ folder", but this is all I found: In case the head mesh folder is elsewhere, I went to the Fallout 4 folder and searched for "head", but I couldn't find that folder elsewhere either. I'd rather not uninstall vortex and reinstall, but if I have no other choice I will. Does anyone have any advice?
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