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CGLover13

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  1. And is it that hard? Like in the Long War almost every character has the "Steady Aim" ability or whatever it's called . So some-one please tell me how hard is this, because if it's not, I would be willing to throw some $ at it.
  2. It says XCOM EU2012 , so will it work for modding EW ?
  3. Well this is going well.. Then maybe some-one could give me links to something like "Moding XCOM for beginners" ?
  4. Hi guys,first most in the forums. From the very beginning, what I was missing in XCOM the most, was that there is no melee. I always fantasized about how one of my guys, that's out of ammo, but has to get a kill this turn, could just kick the Sectoid in the face. And when EW was coming out and I heard about the gene mod that gives your guy the ability to jump on buildings, I hoped that maybe they'll add melee in to the game and this fella with the mod could kick a Muton to death, but sadly.. I thought that I was not alone with this point of view, but when I tried searching for a mod, I found nothing but this Yes they are. The animations for when they hit a window or kick in a door (so they can fire) would do nicely for this. Then I was like, why hasn't this been done yet, I have 0exp with mod making and coding in general, but it seems to me that everything you need is in the game: 1.The melee combat, that when you are adjacent to an enemy, you can make this attack that always hits ( like Muton Berserkers or the MEC's fist) 2.The animation So I would like to ask you guys with the know how. Is this possible, if so could you please make it? Thank you.
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