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About Hallinskioi

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United Kingdom
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Currently Playing
Witcher 3, World of Warships
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Favourite Game
Halo 3
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CK horrible usage while at Commonwealth
Hallinskioi replied to Vergessener's topic in Fallout 4's Creation Kit and Modders
Yeah I get that. Also leaving CK open and going ingame will destroy your frame rate, I don't remember getting that issues in Skyrim with it's CK. -
Load order help: perkus maximus and immersive armours
Hallinskioi replied to Gutsm3k's topic in Skyrim's Skyrim LE
Do you have LOOT? Also, is the Weapons and Armour Fixes Leveled lists compatible with Perkus? (I don't know- never used either) -
skyrim.ini - performance gone to sh&t
Hallinskioi replied to slowman87's topic in Skyrim's Skyrim LE
When you reversed the My Documents location, did you see whether your old .ini came with it? Or did skyrim create a new one when it realised your folder location had changed?- 4 replies
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I have not updated any of them, and i assume that it is from the beginning of the playthrough. I wouldnt know as i didnt touch swords until later on. I have not read about any incompatibilities between them. Try updating them to see if it was an accidental bug made by a modder.
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How to Prevent Random Skyrim CTD's?
Hallinskioi replied to DeathBringerOfMordor's topic in Skyrim's Skyrim LE
Where are your data files? -
Witcher 3 modding tools released with NMM support
Hallinskioi replied to TheTokenGeek's topic in Site Updates
In response to post #27844370. Do you not get the option to rescan installed games? If it doesn't find it you can enter the path for it. -
How many mods? Hardware? Have you tried setting your SKSE ini to higher than 256? Is your ini located in SteamApps/Common/Skyrim/Data/SKSE ?
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Well you have a lot of magic mods installed, are you sure they are all compatible? Have you recently updated one and are now having the issue or have you had it since the beginning of your playthrough? Have you tried updating them all?
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Sorry for not providing the information. I have the latest version of Skyrim Legendary Edition, SKSE 1.7.3 and am using NMM 0.55.8. Below is my mod list: <snip>Thanks, can you also tell me how big your save file is? A quicksave one and a hard save. You can find them in your \Documents\My Games\Skyrim\Saves folder How many saves do you have altogether? Also whilst you're in \Documents\My Games\Skyrim can you go into your Skyrim.ini and copy paste the section under [Papyrus]? I can't really see any particular mod that may be causing such a long saving times, so potentially you may be suffering from a save bloat somehow. Do you often install and uninstall mods? Thanks so much for the prompt reply and help! There are 3 autosaves, 1 quicksave, and 1 hard save. So 5 in total. The quicksave is 5.56MB and the hard save is 5.81MB. They are rather new since I decided to start over with a new character so I deleted all my old saves and made new ones. Below is my Papyrus setting: [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1 I haven't been installing and uninstalling mods much as I already have my own set of mods that always stays. When I try and install new mods for my existing character, I'll make new hard saves for them. Every time after I uninstall those mods, I'll load up my older hard saves and delete the saves made for mod testing. So on this new set of saves, quick saving is still taking a long time? Those saves don't indicate much of a problem, however by comparison, my saves are only 7.5Mb and I'm level 12 and I've been playing for 6 and a half hours with 98 mods. So back at your mod list, (note this is mostly guess work) try turning off: Auto Unequip Ammo.esp=1Auto Unequip Helmet.esp=1Immersive Patrols II.esp=1 And let me know how the times go. As to why those mods, Auto Unequips potenitally run a constant process in the background thus using resources, meaning longer save times. Immersive Patrols on the other hand just add a lot of content of which it has to save more info. For instance say you're in the Whiterun Tundra and there is one random event, the game has to save that one random event's postiion data etc. So with Patrols there is now 4 random events in that square, so it now has to save more. If you understand what I mean? Your Papyrus seems okay aswell, you could try turning off logging, trace and load debug info, I have those off and my times are fine. They are only really needed for mod testing etc. Thanks for the suggestions! I've turned off Papyrus logging, tracing, and debugging and also the 3 esps, but the saving time isn't shortened. The funny thing is that quicksaving and autosaving take a little time when there is no existing quicksave/autosave. After all the quicksave/autosave slots are used, they become slow like now. I wonder what takes the game so long to delete an older quicksave/autosave when it can write a new one almost instantly. :ermm: Hmmm, well I don't know how to help you then, sorry. You could just try to not quick save as much :dry:
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Sorry for not providing the information. I have the latest version of Skyrim Legendary Edition, SKSE 1.7.3 and am using NMM 0.55.8. Below is my mod list: <snip>Thanks, can you also tell me how big your save file is? A quicksave one and a hard save. You can find them in your \Documents\My Games\Skyrim\Saves folder How many saves do you have altogether? Also whilst you're in \Documents\My Games\Skyrim can you go into your Skyrim.ini and copy paste the section under [Papyrus]? I can't really see any particular mod that may be causing such a long saving times, so potentially you may be suffering from a save bloat somehow. Do you often install and uninstall mods? Thanks so much for the prompt reply and help! There are 3 autosaves, 1 quicksave, and 1 hard save. So 5 in total. The quicksave is 5.56MB and the hard save is 5.81MB. They are rather new since I decided to start over with a new character so I deleted all my old saves and made new ones. Below is my Papyrus setting: [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1 I haven't been installing and uninstalling mods much as I already have my own set of mods that always stays. When I try and install new mods for my existing character, I'll make new hard saves for them. Every time after I uninstall those mods, I'll load up my older hard saves and delete the saves made for mod testing. So on this new set of saves, quick saving is still taking a long time? Those saves don't indicate much of a problem, however by comparison, my saves are only 7.5Mb and I'm level 12 and I've been playing for 6 and a half hours with 98 mods. So back at your mod list, (note this is mostly guess work) try turning off: Auto Unequip Ammo.esp=1Auto Unequip Helmet.esp=1Immersive Patrols II.esp=1 And let me know how the times go. As to why those mods, Auto Unequips potenitally run a constant process in the background thus using resources, meaning longer save times. Immersive Patrols on the other hand just add a lot of content of which it has to save more info. For instance say you're in the Whiterun Tundra and there is one random event, the game has to save that one random event's postiion data etc. So with Patrols there is now 4 random events in that square, so it now has to save more. If you understand what I mean? Your Papyrus seems okay aswell, you could try turning off logging, trace and load debug info, I have those off and my times are fine. They are only really needed for mod testing etc.
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Sorry for not providing the information. I have the latest version of Skyrim Legendary Edition, SKSE 1.7.3 and am using NMM 0.55.8. Below is my mod list: <snip>Thanks, can you also tell me how big your save file is? A quicksave one and a hard save. You can find them in your \Documents\My Games\Skyrim\Saves folder How many saves do you have altogether? Also whilst you're in \Documents\My Games\Skyrim can you go into your Skyrim.ini and copy paste the section under [Papyrus]? I can't really see any particular mod that may be causing such a long saving times, so potentially you may be suffering from a save bloat somehow. Do you often install and uninstall mods?
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How many mods do you guys have installed? Do you have a lot of active scripts? Mod lists and game versions are essential guys. http://forums.nexusmods.com/index.php?/topic/1592053-how-to-ask-for-help/
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Missing textures, Tried Everything I Know
Hallinskioi replied to MissMokey's topic in Skyrim's Skyrim LE
Okay, well I'm not sure what is occuring in your game then. Your best bet would be to uninstall all of those mods, checking to see if the textures are back and if not, then reinstalling Skyrim, make backups of your saves if you want. Then install those mods one at a time and checking in game whether or not textures are appearing correctly. Also use LOOT because it works and also use the Unofficial Patches as well. It may be that you're straining your graphics card with all of these texture packs. -
Beterskyrim.esp from what mod it cames from?
Hallinskioi replied to Mauri23's topic in Skyrim's Skyrim LE
Does it not appear in the NMM then?- 5 replies
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