I've seen plenty of joke mods in the past, and this one is no different. The purpose of mods is to make the game more enjoyable; that's why the modding community is there. Let's face it -- vanilla Skyrim will simply get boring after a while. I have to hand it to Bethesda, they did an excellent job with this game's playability with the amount of quests they put in, however, some people seek to add something into the game or change it to their liking. Bethesda acknowledged the fact that they can't satisfy everyone, hence the Construction Kit for Morrowind and Oblivion and the ever growing mod community in Skyrim for its Creation Kit. Modders make mods to make the game more enjoyable, and whether that's a questline, a UI modification, new NPCs, or even a joke, it all leads to the same conclusion - the game becoming more enjoyable. RourkeSwift's "The Adventures of Krautie, the Wandering Cabbage in a Pot" was a perfect example to show that the modding community was getting enjoyment out of this mod. So here's what I don't understand: there's no way that the moderators of the Nexus mods could have missed the fact that the community was enjoying the mod, so why did they delete it? Sure, the mod may not have received much effort, but the humor behind it did. There was the fact that it made bored gamers looking for some fun find some enlightenment in their lives and follow Krautie on its adventure.