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EdEddnEDE

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Everything posted by EdEddnEDE

  1. I hope i'm not reviving a dead thread, even if I am the OP didn't mention if the issue was fixed so il post this in case some else with the same problem stumbles upon this thread. Most the female head presets you will find on the nexus make use of the vanilla facegen morphs, to put it more clearly: the shape of the nose, mouth etc. These facegen morphs, although they can still create a good looking character, are very blocky when viewed up close. There are mods out there such as 'Expressive Facegen Morphs' which vastly improve the shape quality of these morphs. Although the example pictures on their nexus pages look very appealing, you need to understand that they are not compatible with presets based on vanilla morphs, and that replacing facegen morphs with these and then trying to apply one of these preset mods will result in strange looking faces (stretched mouths, bloated faces etc). The point of these mods is to make a new custom face from the ground up, not to be used along side presets for a quick and easy character creation. In short, make sure you have none of these 'non vanill' facegen morph mods installed before you try to apply these presets. Note: Remember if you change the vanilla preset in racemenu after having applied a custom preset you will get similar graphic oddities. Once you have created you characters face save it as a new preset and do not change the vanilla presets again.
  2. Hi I am using Friendly Meditation with a PS4 controller (works very well, and its a super mod for immersion). The keybind to initiate the live meditate feature is to hold the right thumbstick: IK_Pad_RightThumb=(Action=HoldToMeditate,State=Duration,IdleTime=0.4) But the keybind for igniting your torch is also to hold the right thumbstick: IK_Pad_RightThumb=(Action=IgniteTorch,State=Duration,IdleTime=0.2) I would like to change the action for the ''IgniteTorch'' from hold to doubletap right thumbstick. Like when you use double tap left thumbstick to call your horse: IK_Pad_LeftThumb=(Action=SpawnHorse) (In the horse keybind there is no specification to doubletap, so in the input.settings file it look exactly the same as a single tap keybind) Is anyone knowledgable about these things? Any ideas how I can set it up so that IgniteTorch uses a doubletap left thumb stick command? Thanks in advance! PS: I know that I could just add the torch to my item slots and use R1, but I prefer to keep those open for bombs and because I use the Hoods mod which use up the left and right item slots
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