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SmallGiant801

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Everything posted by SmallGiant801

  1. Hello First thank you for your approach. We all have different tastes and this works much better over 300-400 mods dropped at once and wondering what's going on. My main goal is to have the game have the best visual fidelity possible. (Whats the point of 64 gbs ram and a 3070 if you don't use it?) For the texture modules do they cover everything, except bodies? I like realistic physics like the hair moving in Witcher 3 and over modern games. Is that available? Willing to give some support. Enjoy your break.
  2. I'm working to make a thicker King Crab 175 tons or 200.
  3. I am trying to learn this type of mod too. In the current version of the game I cannot get the values placed on thE MDA to appear in the game. This is with the "table value" deselected. I created all new files for a new variant but it is not recognizing it in the drop down box.
  4. I am trying to learn this type of mod too. In the current version of the game I cannot get the values placed on thE MDA to appear in the game. This is with the "table value" deselected. I created all new files for a new variant but it is not recognizing it in the drop down box.
  5. I was trying to build a custom mech loadout for the King Crab but for some reason I cannot get the tonnage or armor to properly change in the Game. The goal is to use the save editor to add it to my career. Anyone who helps can claim it as their Mod. I wish I could add hardpoints to the Center Torso I can send the files I have.
  6. Hello, I am using Ocbpc physics, before this more the outfit X-92 courser, fit perfectly no issues. Now it clips in several areas when the character moves. I attempted to reload the reference and that didn't help to see clipping in body slide.
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