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Nazralte

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Everything posted by Nazralte

  1. Not sure if this is possible, but the only thing that makes blacksmithing a bit of a pain is not being able to tell where you are going to strike. If there was a small dot showing where you are planning to strike it would make it more enjoyable, at least for me. Thanks
  2. Well, I posted before I checked, and its the LOD mod, but for some reason it sticks around even after removal. Weird
  3. The only mods I can tell that would effect the npcs is a LOD mod, but I did remove it and had the same issue. Perhaps someone else has seen this before and has an idea as to what is causing this. On one it just looks like a second mesh is on the npc. The other npc looks like an up close crappy LOD or something. https://www.nexusmods.com/cyberpunk2077/images/31017 https://www.nexusmods.com/cyberpunk2077/images/31016
  4. Its hard to say.. You don't have a ton of mods, which is good. Do you have SKSE, do you have the memory patch in use with it? If not, do so. The world map mods I have had issues with in the past so I stopped using them. Not sure if that is your problem or not, just my opinion. Also get Wrye Bash and learn how to make a bashed patch. It will help with the leveled lists of weapons. If you did start taking mods out to test, then you should have an idea of which one it could be. Keep trying maybe till you figure out which one is causing issues and then go to that forum or research as to why it's causing a problem. Could be a conflict.
  5. A few things. Firstly, what Influentialist said. If you haven't done the memory patch, make sure you do. And there is a mod called Memory blocks log that will show you if it's working as it should. Second, you have a lot of mods. I think most people on here would say once you get close to 200 you are pushing it. Lots of scripts to get tangled and crash the game. Third, you should use Wrye Bash to make a bashed patch. This will help with leveled lists of the items that are put in with those mods. So if you eliminate some of those mods that you don't need and do a little cleaning, you may be ok. Although I will warn you, if you start taking out mods you may end up having to restart your game. You can try save game cleaner and sometimes that will help but it's usually better to start fresh.
  6. Ya, just post your actual mod list, the .esp list. That is just too much mess to read. Are you saying you hit 1gb of a memory block and you crash? That is indeed a heavy mod list. I thought me hitting 530 was a lot.. Anyways, post your mod list and I'm sure some folks will give their 2 cents
  7. First of all, it seems like you have every mod except the Unofficial Patches, which are probably most important. In regards to the amount of mods you have, you should really think about cutting out the unneeded mods because just from the list it looks like you started grabbing stuff that seems cool but you really don't need. In the end its up to you, but the more mods = more potential for crashes. Secondly, you still haven't read the sticky post about how to ask for help. More information = more help That being said, my wild guess is that you either don't have SKSE or if you do, you did not use the memory patch. Google SKSE memory patch and maybe you'll fix your issue.
  8. Few things. First of all, read the sticky 'How to ask for help' so you give us the right information. Papyrus logs rarely help. Maybe then we can help out. :)
  9. We will need more information to be able to help you. Read the sticky 'How to ask for help'. We need your mod list and all that stuff.
  10. I don't know if the new NMM does this, but in MO (Mod Organizer) when you click on a mod it will show what that mod overwrites and what other mods overwrite it. Very very handy. Plus, MO doesn't actually install mods to the skyrim folder, it loads them when you launch. So you can very easily move them about if something is out of place. In the end, there are only a handful of mods that really matter where they are placed (NOT TALKING .ESPs here). Texture mods are the exception. You must really pay attention which one goes in what order.
  11. Sounds like you did not use the SKSE memory patch. Do a google search on it and or watch gopher's video on how to use it. There is also a mod called Memory blocks log that will show you in a log file if you are hitting that memory block limit.
  12. You really shouldn't crash at all. Check the memory blocks log when you crash. Are you hitting the limit? The top left number like 512mb is your first block. If you reach that limit (left column at the bottom) then you are hitting that. I personally had to make sure I had 768 because I was going over 512. I think it runs about 530-550 or so.
  13. You could have a mod that conflicts with the opening scene. There are a few that can do that. As much as I hate saying grab another mod, get one called Live Another Life. It bypasses the opening cutscene and gives you different start options. If you want the vanilla start, it will do that too, but without the cart ride I believe. A few other things. A mod list would be more helpful than the papyrus log. I have never found a solution in that. Personally, I would suggest trying MO again. If you watch Gopher's youtube vids on it you may be able to use it. Of course the new NMM looks like it is doing the same thing as MO, so it may not be too bad anymore. Also, do you have SKSE and the memory patch that goes along with it? If not, you need that for sure.
  14. Ya, it almost sounds like a mod conflict than an ENB problem. What mod program do you use? And what is your RAM and Video card?
  15. Well, very hard to say whats going on with so little information. Read the sticky on how to ask for help. However, I will give one piece of advice. There is a mod that conflicts with SkyUI and can cause some crashing. I can't remember what it was off the top of my head. Do a search for skyrim menu crashes or something and you may find a solution.
  16. Did you create the SKSE.ini and add the lines to use the Memory Patch? If not, that is probably the culprit. Grab the memory block log mod on nexus and see what those blocks are. I would bet you are just hitting the 256 wall and crashing. If you did add the memory patch still get memory block log and make sure its actually working.
  17. I never used just the ENB by itself, just a preset (I use realvisionENB). Why don't you try something like that? Look at the presets and give one a go and see. You can always tweak it a little bit from there if you need to. Realvision does have a lot of settings and a nifty installer to make it a bit easier, so you might find a nice mix of stuff with that.
  18. Honestly, the only thing I can think of is the bandit is equipping a weapon or whatever that isn't in your mods anymore. Like you took out a mod with a weapon that the game says he has in his inventory. There is a mod I found called mfg console http://www.nexusmods.com/skyrim/mods/44596/? What you could try is using this mod to see what his inventory is before he draws a weapon (you can also use the console commands turn off the NPC AI so he doesn't attack you) and maybe you can figure out what he is drawing that is causing the crash. Hope that helps some
  19. Ok, a couple of things I noticed. First, you need SKSE. Even if you aren't running mods that require it, it helps in SO many other ways. There are plenty of videos on how to install it, the best by Gopher (in my opinion). First, install it; second, watch the video on how to apply the memory patch for SKSE and what it does ect ect. I am not sure if the memory block limit is what causing your issues since that is an instant CTD, not a freeze, but it will help regardless. Second, I don't see the unofficial patches for Skyrim and the DLCs. Get those. If you are still getting freezes after doing these, let us know. Also, just go to Gopher's video channel on youtube and watch all his videos on Modding for skyrim that are relevant to you. Last, if you are still having problems, tell us what mod manager you are using. MO or NMM? (MO is better in my opinion) and when exactly it is freezing up and any other details you can think of.
  20. I recently updated a few mods and added a couple more and now I have some missing textures. They are all from Imersive Armor but not all of IA is missing, just a handful. The mods I updated were a few texture mods like HD Ivy, WATER, couple Vivid Landscapes, the Perma XML updates, Unofficial Patches and Better Vampires. I installed DynDOLOD and the stuff that goes along with it. Now, none of these mods should have any effect on IA. I checked in TesVEdit and as far as I can tell, none are being overwritten by anything else. I did make a bashed patch when I updated this stuff and of course redid the reproccers. Still, I am unsure what happened to cause these textures not to load. Any thoughts? Nevermind, I found the problem. When I was installing DynDOLOD I had unchecked 'Have MO manage archives' and the Hothtrooper44_armor_ecksstra.bsa was unchecked. Going to test now but I am betting that is the cause.
  21. No answers from anyone eh? I still have no idea where this is coming from. I used the console command player.forceav to change the damageresist to 50 (pretty sure that comes from the Better Vampires mod or just being a vampire in general, either way) and that seemed to fix it. Not sure if it will come back when I level up or not.
  22. I use Perkus Maximus (PerMa) (by the same creator that did Skyrim Redone). It is a fantastic overhaul of skyrim's perk system and some other things. In the Conjuration perk tree there is a perk that allows for 2 summons at once. There is also a branch dedicated to raising undead. You actually have to harvest the bones from dead bodies to raise them. They are permanent until destroyed. http://steamcommunity.com/sharedfiles/filedetails/?id=343781635 <-- Here is a nice list of all the perks and what they do. This mod does work fine with Apocalypse, I do use that mod as well for spells. The others I don't know, but they should as long as they don't alter the perks any. A couple other mods I absolutely love are AI mods. Dragon Combat Overhaul being one and a couple of mods dedicated to enemy AI. There are a few like Deadly Combat or Duel -Combat Realism. They just make those fights more fun and challenging.
  23. I am posting from work so I cannot put in my mod list and such and to be honest, I am not sure it matters in this case. I am really looking for a "how to fix" instead of what caused it. I am guessing it may have came from a mix of Better Vampires, Disparity (more specifically the Lord Stone I was using from it) and maybe Perma. So I have looked around some and I am thinking that using the console to fix it may be the way to go, unless one of these mods or whatever puts it back on later (I will just have to keep an eye on it) but I do have a question about it. I get some damage resist from being a vampire and I was getting some from the Lord Stone, so should I take that into account when changing my damage resist value? What I mean by that is when I am not wearing any armor (IE Naked) and nothing else effects damage resist, it should be Zero. But since I get damage resist from being a vampire, should I keep that number? So instead of just zero, I would put say 50. OR do I put Zero and expect the mod or in this case the ability from that mod to add it (it is in my magic effects list). I hope I am clear in what I am asking about. I know there is a cap at 80% and believe me, I still get killed from time to time from dragons, but most other things aren't an issue and it's sorta taking the fun out.
  24. It sounds like skyrim is hitting its memory limit. I don't know why LeddBate crossed out the part about SKSE, perhaps you already have it. Well, the other thing that is very important with SKSE is the memory patch. There are some videos on youtube on how to enable the memory patch in SKSE. The best, in my opinion, is by gopher. The other mod that sorta goes along with the memory patch is memory blocks log http://www.nexusmods.com/skyrim/mods/50471/? This will help you see what is going on with the memory limit and if you are hitting the cap or not.
  25. Ok, a couple of things I noticed. First, you need SKSE. Even if you aren't running mods that require it, it helps in SO many other ways. There are plenty of videos on how to install it, the best by Gopher (in my opinion). First, install it; second, watch the video on how to apply the memory patch for SKSE and what it does ect ect. Second, I don't see the unofficial patches for Skyrim and the DLCs. Get those. Also, just go to Gopher's video channel on youtube and watch all his videos on Modding for skyrim that are relevant to you.
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