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daddybarbarossa

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  1. brave new world already implements better voice acting for oliver as well as a ton of other characters (though imo the quality boost is debatable in some cases, like the god-awful 3edgy5me voices they gave some of the fiend leaders)
  2. for some reason i'm having this bug where the crucified npcs (that's npcs plural, bc i have uncut wasteland plus npcs and pretty much every other cut content restoration mod out there that's still being updated or still has compatibility patches being made for them besides simply uncut, modlist attached) outside of cottonwood cove are just standing in front of their crosses instead of hanging. generally my playthrough has gone pretty smoothly for just the sheer number of mods i have installed, but stuff like this is still just so distracting and immersion-breaking :[
  3. So I recently made the move over to Mod Organizer 2 from FOMM because it seemed to handle heavier mods, mainly ones with their own installers like ADAM, better without freezing up or crashing. My main issue with MO2 though is how confusing its interface is to navigate, so I could install one mod and then have another drastically overwrite various elements of it without my say so like in FOMM. Attached are my load order list and my mod list I have installed on a new save. Before, my game would load but would have a ton of visual errors, like see-through mountains or big red exclamation point boxes everywhere. Then, my game would crash when it tried loading my save. And now, I can't even get to the main menu without the game crashing to desktop. Which of my mods could possibly be conflicting with each other or in what ways is my load order messed up that it keeps doing this? Apologies if I come across as ignorant or demanding, but I'm modding-illiterate and just want to get my game going.
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