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jbp7271

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  1. Confirmed this also works for Skyrim, but had to do it under the "Link To:" box in the main conversation Topic Info. However, I only used this to change the display order of the dialogue topics in-game.
  2. Which version of nifskope are you using for that? Mine doesn't do that. This is WAY more late.. but figured I'd post it anyway in case someone stumbles onto this thread as I did. I think was HeirOfTheSeptems was referring to with that solution was NiTriShapeData (LE) versus BSTriShapes. NiTriShapeData is the only time I've seen that "Has Vertex Colors" on/off option with the color wheel. Once the object is converted to SSE (BSTriShapes) those options are gone. I'm now trying to use Outfit Studio to paint the Vertex colors, which I think will work.
  3. One thing to do is click the FOLLOW THIS TOPIC button to the right of your post title above the REPLY TO THIS TOPIC button That way, you'll get an email when anybody replies to the topic Although, when people reply and don't quote what they're replying to, especially if there's a lot of post in the thread, then it gets pretty confusing. Thanks. I do select that sometimes, but then I get an email when anyone replies anyone else's post too, not just mine. :/ I supposed it's not as bad if I start an entirely new topic (like this one). How do I identify my post number? I think that would help when searching through existing topics for responses to my posts. (In response to post #xxxxxxxx) Thanks! If you click on the "In response to post xxxxxx" it should bring you directly to that post Yes, but I mean before I find the response that has the "In response to post" in it. I want to search for my post number that might be in someone else's response to me.
  4. One thing to do is click the FOLLOW THIS TOPIC button to the right of your post title above the REPLY TO THIS TOPIC button That way, you'll get an email when anybody replies to the topic Although, when people reply and don't quote what they're replying to, especially if there's a lot of post in the thread, then it gets pretty confusing. Thanks. I do select that sometimes, but then I get an email when anyone replies anyone else's post too, not just mine. :/ I supposed it's not as bad if I start an entirely new topic (like this one). How do I identify my post number? I think that would help when searching through existing topics for responses to my posts. (In response to post #xxxxxxxx) Thanks!
  5. Hello. This site and the forums are awesome, but find myself struggling to efficiently identify posts that are direct responses a questions or comments I've posted. I have a link to "My Content" which shows me all topics I have posted to, but it only shows if there is a new post. Not necessarily an answer or comment to one of mine. I do still use that identifier of new posts, but then I have to go all the way to the last page, then manually scroll through to find my post, then carefully go through all the other content to see if maybe someone responded to me. Maybe I'm just stupid, but there has to be a better way to do this. Please help. Thank you! :)
  6. Does anyone know how to get an FPS counter visible in Skyrim VR? Thanks.
  7. jbp7271

    Post #'s

    Ok, I will give that a shot.. Thanks!
  8. jbp7271

    Post #'s

    Yes, I always use the Forum Thread button and do everything there instead of on the Mod page. Ok, so you're saying there really isn't any way to identify my own "post numbers".. I was hoping to be able to search a page for my post number to see responses. I find it difficult to find answers only to my posts.. Right now I'm using "My Content" link under my profile name so I can see threads I've posted to and which ones have new entries. But when I open one I have to sift through everyone else's comments/responses and there may or may not be one there for my post. :/ Is there an easier way? Thanks
  9. jbp7271

    Post #'s

    Can someone please tell me how to find what your post number is? This has always confused me on this site. For example, someone responded to one of my questions and their answer says "In response to post #76273773". So I click on "76273773" and it brings me to the post, but nowhere on it does it have this number? But at the far right of that post it says "#440" and a mouse over shows "post #440". The number "76273773" is far from the number "440". What am I missing here? Thanks,
  10. No, that's all great info. Thank you! I think I'm just going to stick to only morphing my bodies in BodySlide to avoid any possible disconnects.
  11. There is one thing that is still confusing to me with Bodyslide/Racemenu. Say I adjust and build a body in Bodyslide, then also build matching cloths or armor to fit that new body. Then while in-game I decide to adjust the body again using RaceMenu (assuming I've gotten the Racemenu morphs working). Now what happens to the clothes that were built in Bodyslide to fit my previous Bodyslide adjusted body? And how could I ever use Bodyslide again because wouldn't that just overwrite the Racemenu modified femalebody.nif files?
  12. FYI, the "build morphs" checkbox is used to enable the option to change your character's body ingame, especially with Racemenu. It basically adds sliders for body customization to Racemenu. It shouldn't affect the functionality of physics mods. As was said before, try reinstalling Bodyslide. ALso make sure you got the latest version. Thanks. Yes, I did try reinstalling and ensured the latest version, but still didn't work. I'll try posting directly to the CBBE Bodyslide page and see if anyone there has any ideas.
  13. Sorry, nevermind I got it working. I actually didn't need the "Build morphs" checkbox, I just needed the right physics MOD! I was trying to use HDT-SMP which I guess doesn't work with SKSEVR right now. But I found "CBPC - CBP Physics with Collisions for SSE and VR" which does works. :happy: Thanks for sending me down the right path.. I found all this out looking up info on the CBP/CBBB stuff as you suggested.
  14. Ok, I will check that out.. Thank you.. I also just want to reaffirm your previous statement below. >>and don't forget to click the "Build morphs" checkbox prior to building content if you use one of the physics-modeled bodies (ie, CBBE Physics, CBBE Special, 3BBB's Amazing, Fantasy, special, opr physics, or in xUNP, the Unified Special)<< Am I interpreting this correctly that selecting the "Build morphs" checkbox is required for Physics to work? And thank you so much for all the info you've provided thus far. It has been immensely helpful!
  15. I have a new SkyrimVR installation and I cannot get the 'Build Morphs' checkbox to appear in BodySlide. I've completely reinstalled both CBBE and BodySlide multiple times through Vortex and it's still not there. Does anyone have any idea what the problem could be? Please help..
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