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luckyskywalk

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  1. Bringing back the Enclave within the Commonwealth would be cool. Like have a backstory of them coming from the wastelands and claiming territory in the commonwealth considering the fact that Maxson and the brotherhood did the same exact thing. Have us possibly join this faction and rank us up. Do missions and claim potential areas for enclave and maybe have a stand down with the brotherhood.
  2. It would be cool to have a cheif perk for the immersive people that overhauls cooking in skyrim and plus Realistic Needs + Cheif Perk = Immersive
  3. When i mean interative i mean like change banners and hire guards and staff really.
  4. It still kinda bums me out no one has even attempted to make a awesome home mod with fort dawnguard. there are a couple that just fixes banners and add more clutter items but that's about it. Wouldn't it hurt to have a Fort Dawnguard Home Mod that allows you too buy it after the dawnguard story-line and customize it to your liking. Say allows you to choose what guards you want to hire like imperial, thieves, companions, stormcloaks, or nightingale. Able to choose what banner based on the guilds already in the game like mage guild bards college or nightingale or even choose what room you want to build. Also allow you to do something with the cave area within it, like make a meadery or a mini HQ based on what guild you joined . And possibly make it interactive in a way and Immersive.
  5. I was enjoying the idea till it got to the part when you mentioned Hiding from Dragons......... honestly wouldn't make any lore friendly sense. Dovahkiin = Dragon Slayer and him hiding away from Dragons would destroy the dragonborn rep.
  6. Immersion - Blood Lost It would be cool to add a system so when you either get hit with a arrow or get hit really hard, you begin to bleed and if you don't figure out how to clean the wound you begin to get dizzy and die from blood loss. In order to Clean the wound you could craft a rag like the ones you see on the wounded soldiers at the Imperial/Stormcloak Camps. - Worn Out Weapons Makes it so when after a weapon like a sword or axe is overly used it breaks and requires you to go to and craft a new one. Before breaking you get a little notification message telling you your weapon is worn out. But if the player were to reinforce the weapon making it last longer - No More Getting Called Citizen I hated the fact that when either completing the Civil war or complete a faction like Companions or even becoming thane and guards and Soldiers pass by you and say Hello Citizen. Why Not call me Legate or Harbinger or salute/bow when i pass by. It would be incredible if someone could fix this. ___________________________________________________ - East Trading Company Allows the player to join this faction and rank up and later on owning this faction. This includes a new HQ in Raven Rock and includes a new Player home ship. - Penitus Oculatus Allows the player to join the newly protectors of the emperor. Player would perhaps would have to complete the whole Civil War with the Imperials and have to travel to the Penitus Hq and get recruited and like the dark brother hood missions the Penitus missions are similar but it's directed towards the DB and destroy the night mother body forever.
  7. Will there be a thing when the player could command his own ship and become a Captain and hire followers to become your crew. This ship could also be a player home like the Dev Azeza that would be cool.
  8. I notice that there isn't really any Male Vampire Armor mods. If there's is anyone out there that can change that?
  9. Would it possible if someone were able to make the Emperor Armor From ESO with a Backstory to it? Now tell me if that armor doesn't look so badass http://elderscrollsotr.mymiddleearth.com/files/2013/12/7dc51551fc55079c93bbc6ef78732c13.jpg
  10. Playing as a Nightingale was pretty sweet, and when completing the missions it was really pathetic. So wouldn't it be awesome if we could continue to bring the Nightingales back to its glory days by adding missions, new NPC, and maybe a new and better looking HQ and a ability to recruit new members and maybe a chance to visit Nocturnal Realm and maybe be able to turn the new HQ into a player home? idk
  11. Also the scripting isn't hard since there's already a Hircine Realm Mod already that comes with a portal system/Hunt style thing http://www.nexusmods.com/skyrim/mods/32371/?
  12. Now Since Vampires had there own DLC Why Can't Werewolves have their own either, I was thinking of a Werewolf DLC that involves Dovahkiin Discovering a Ancient werewolf Tribe with incredible werewolf abilities blessed by Hircine Himself that make them stand from the other lesser weres since Dawnguard had Castle Volkihar we could add a Giant Mansion like Den inbedded into a mountain for the werewolves and allows you to to participate in the Great Hunt in the realm of Hircine And they could have abilities like * Since they are a ancient Were Pack their Werewolf Form would have more of a creative and strong looking *Since Vampires have Gargoyles The Werewolves can have Dire Wolves, a Bigger Unique version of the Wolf but unique * Allows You to get a spell that allows you to turn others into werewolves And maybe after this DLC Mod you could become the Pack Leader of the Pack and the Den, and meet Hircine This Mansion Den Could Have a Dungeon with slaves for you to feed on * A Portal to Travel From and Back Hircine realm and back to Nirn * Hircine Shrine * Throne * The Castle interior could add like a nature look * Kitchen *Bedrooms * Maybe Have a Porch like the one at Dragons Reach * Your Spouse and Kids can move in * inside waterfall with indoor pool What's Your Opinion in this?
  13. there is it's a levitation spell i forgot where i got it though try looking it up on youtube :/
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