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Which type of mods are bannable on FO76
Rigell replied to Genaeve's topic in Fallout 76's Discussion
Well, I've been making mods and using all kinds of mods since the game's release. Got thousands of downloads on my mod pages and haven't heard even once that anyone got banned for using cosmetic/ui mods. -
That's definitely junk they got using duplication (dupe) glitches. People have been duping all kinds of stuff since the game's release and many of the dupe methods surfaced over time. Some of these bugs were fixed, some people who used these glitches got banned (We got player vending system offline for two weeks already due to one of these bugs, devs still can't fix it so they just disabled the ability to use the vending machines for a time being), but with every new dupe fix people still find methods to duplicate stuff.
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How to make/edit Fallout 76 mods
Rigell replied to Deleted60187006User's topic in Fallout 76's Discussion
What exactly do you need to edit and in which mods? -
I presume it is, but still, maybe some of you guys will point me where to look for that sort of info. People, who used to mod FO76 already know that the assets from the atom shop and collector's tricentennial edition are in the game archives on their hard drives. And it's pretty easy to use all that without buying it in your own game by swapping some regular textures with yet unreleased item assets or the assets behind a paywall. I'm pretty sure that many people may want to use it but simply won't buy these assets because some of those are from the previous game and the current pricing for others is outrageous to say the least.