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mineymonkey

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  1. Alright guys so I currently am having an issue with the wonderful dialogue bug. Honestly I have no idea what mod is creating it for even base Skyrim. I figured cutting room floor, but I have used that in the past no problem. Any ideas? I also did try the Save/Load/Save/Load trick with no luck. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 WM Flora Fixes.esp 7 7 Lanterns Of Skyrim - All In One - Main.esm 8 8 Campfire.esm 9 9 ClimatesOfTamriel.esm 10 a ETaC - RESOURCES.esm 11 b HighResTexturePack01.esp 12 c HighResTexturePack02.esp 13 d HighResTexturePack03.esp 14 e Cutting Room Floor.esp 15 f Hothtrooper44_Armor_Ecksstra.esp 16 10 EnhancedLightsandFX.esp 17 11 ETaC - Complete.esp 18 12 ELFX - Exteriors.esp 19 13 Weapons & Armor Fixes_Remade.esp 20 14 Clothing & Clutter Fixes.esp 21 15 SkyUI.esp 22 16 CollegeOfWinterholdImmersive.esp 23 17 Complete Crafting Overhaul_Remade.esp 24 18 Immersive Sounds - Compendium.esp 25 19 BetterQuestObjectives.esp 26 1a Complete Alchemy & Cooking Overhaul.esp 27 1b Skyrim Immersive Creatures.esp 28 1c Immersive Orc Strongholds.esp 29 1d Morrowloot.esp Weapons & Armor_TrueWeaponsLvlLists.esp 30 1e ETaC - Complete ELFX Patch.esp 31 1f Thunderchild - Epic Shout Package.esp 32 20 Immersive Whiterun.esp 33 21 ETaC - Complete LoS Patch.esp 34 22 Skyrim Immersive Creatures - DLC2.esp Hothtrooper44_ArmorCompilation.esp 35 23 Immersive Weapons.esp 36 24 Point The Way.esp 37 25 CWIELnFXPatch.esp 38 26 Cloaks.esp 39 27 WeaponsArmorFixes_ImmersiveWeapons_Patch.esp 40 28 Immersive Solstheim.esp 41 29 SMIM-Merged-All.esp 42 2a ETaC - Complete CRF Patch.esp 43 2b Hunterborn.esp 44 2c Hunterborn Campfire Patch.esp 45 2d Frostfall.esp 46 2e Immersive Patrols II.esp 47 2f ETaC - Dragon Bridge South.esp 48 30 Religion.esp 49 31 ETaC - Whiterun Ext ELFX Patch.esp 50 32 The Paarthurnax Dilemma.esp 51 33 Apocalypse - The Spell Package.esp 52 34 Apocalypse - More Apocalypse.esp 53 35 TradeBarter.esp 54 36 zzzSXP.esp 55 37 iHUD.esp 56 38 RaceMenu.esp 57 39 RaceMenuPlugin.esp 58 3a Ordinator - Perks of Skyrim.esp 59 3b Imperious - Races of Skyrim.esp 60 3c Imp's More Complex Needs.esp 61 3d Brawl Bugs CE.esp 62 3e DeadlyDragons.esp ClimatesOfTamriel-Interiors-Cold.esp ClimatesOfTamriel-Dawnguard-Patch.esp 63 3f WetandCold.esp 64 40 WetandCold - Ashes.esp 65 41 ClimatesOfTamriel-Dragonborn-Patch.esp ClimatesOfTamriel-Nights-Level-1.esp 66 42 dD - Enhanced Blood Main.esp dD-DG-DB-Immersive Creatures EBT Patch.esp dD-Larger Splatter Size.esp 67 43 The Dance of Death - Ultimate Edition.esp ISC CCF Patch.esp ISCompendium Enhanced Blood Patch.esp ISC WAFR Patch.esp ISC MLU Patch.esp ISCompendium CCO Patch.esp 68 44 SkyRealism - Time and Travel.esp BetterQuestObjectives-DBForevertoMisc.esp BetterQuestObjectives-CRFPatch.esp BetterQuestObjectives-PaarDilemmaPatch.esp 69 45 Open Cities Skyrim.esp 70 46 Alternate Start - Live Another Life.esp 71 47 ETaC - Complete AS-LAL Patch.esp BetterQuestObjectives-AlternateStartPatch.esp 72 48 Bashed Patch, 0.esp
  2. Closest title I could think of that depicts my problem. Even when interacting with base NPCs there is no voice acting. (It's fine with Nazeem but the others xD) GTX970 i5 @ 3.50GHz 16 GB Ram And here is the load order. I checked Immersive Citizens as that was the first thing that came to mind, but alas there was nothing on it. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Campfire.esm 7 7 ClimatesOfTamriel.esm 8 8 WM Flora Fixes.esp 9 9 HighResTexturePack01.esp 10 a HighResTexturePack02.esp 11 b HighResTexturePack03.esp 12 c Cutting Room Floor.esp 13 d WetandCold.esp 14 e Immersive Citizens - AI Overhaul.esp 15 f AOS.esp 16 10 Hothtrooper44_Armor_Ecksstra.esp 17 11 Hothtrooper44_ArmorCompilation.esp 18 12 Guard Dialogue Overhaul.esp 19 13 Weapons & Armor Fixes_Remade.esp 20 14 Clothing & Clutter Fixes.esp 21 15 mintylightningmod.esp 22 16 WetandCold - Ashes.esp 23 17 Chesko_LoreBasedLoadingScreens.esp 24 18 Footprints.esp 25 19 SkyUI.esp 26 1a iHUD.esp 27 1b CollegeOfWinterholdImmersive.esp 28 1c Complete Crafting Overhaul_Remade.esp 29 1d 1nivWICCloaks.esp 30 1e DeadlyDragons.esp 31 1f BetterQuestObjectives.esp 32 20 BetterQuestObjectives-DBForevertoMisc.esp 33 21 Rebirth Monster.esp 34 22 dD - Enhanced Blood Main.esp 35 23 dD-Larger Splatter Size.esp 36 24 ClimatesOfTamriel-Dawnguard-Patch.esp 37 25 ClimatesOfTamriel-Dragonborn-Patch.esp 38 26 ClimatesOfTamriel-Dungeons-Hazardous.esp 39 27 ClimatesOfTamriel-Interiors-Warm.esp 40 28 ClimatesOfTamriel-Nights-Level-2.esp 41 29 SkyRealism - Time and Travel.esp 42 2a DeadlyCombat.esp 43 2b The Dance of Death - Ultimate Edition.esp 44 2c Beards.esp 45 2d AmazingFollowerTweaks.esp 46 2e Disparity.esp 47 2f Weapons & Armor_TrueWeaponsLvlLists.esp 48 30 Complete Alchemy & Cooking Overhaul.esp 49 31 Skyrim Immersive Creatures.esp 50 32 Immersive Weapons.esp 51 33 Helgen Reborn.esp 52 34 RealisticWaterTwo.esp 53 35 Thunderchild - Epic Shout Package.esp 54 36 Skyrim Immersive Creatures - DLC2.esp 55 37 RealisticWaterTwo - Legendary.esp 56 38 SMIM-Merged-All.esp 57 39 WeaponsArmorFixes_ImmersiveWeapons_Patch.esp 58 3a Hunterborn.esp 59 3b Chesko_WearableLantern.esp 60 3c Unique Uniques.esp 61 3d HarvestOverhaul.esp 62 3e Hunterborn Campfire Patch.esp 63 3f LeftHandRings.esp 64 40 Frostfall.esp 65 41 HeljarchenFarm.esp 66 42 RealisticWaterTwo - Waves.esp 67 43 Immersive Patrols II.esp 68 44 Religion.esp 69 45 Skyrim Flora Overhaul.esp 70 46 The Paarthurnax Dilemma.esp 71 47 BetterQuestObjectives-PaarDilemmaPatch.esp 72 48 SFO - Dragonborn.esp 73 49 dD-DG-DB-Immersive Creatures EBT Patch.esp 74 4a Imp's More Complex Needs.esp 75 4b RealisticWaterTwo - Waves - Dawnguard.esp 76 4c ArtOfTheCatch.esp 77 4d Equipping Overhaul.esp 78 4e Apocalypse - The Spell Package.esp 79 4f ShoutCD.esp 80 50 BetterQuestObjectives-AFTPatch.esp 81 51 dD - Realistic Ragdoll Force - Realistic.esp 82 52 FNIS.esp 83 53 GQJ_DG_vampireamuletfix.esp 84 54 Imperious - Races of Skyrim.esp 85 55 Imperious - Disparity Compatibility Patch.esp 86 56 LeftHandRings_1stPersonView.esp 87 57 Ars Metallica - Legendary Edition.esp 88 58 AOS2_RealisticWaterTwo Patch.esp 89 59 AOS2_WetandCold Patch.esp 90 5a AOS2_CoT3_1_patch.esp 91 5b TrueStorms.esp 92 5c AOS2_TrueStorms Patch.esp 93 5d AOS2_EBT Patch.esp 94 5e TrueStorms-ClimatesOfTamriel.esp 95 5f AOS2_WAF Patch.esp 96 60 BetterQuestObjectives-CRFPatch.esp 97 61 Religion CCF Patch.esp 98 62 Ordinator - Perks of Skyrim.esp 99 63 Apocalypse - More Apocalypse.esp100 64 hothtrooper44_ArmorPatch.esp101 65 FNISSexyMove.esp102 66 FNIS_PCEA2.esp103 67 HarvestOverhaulCreatures_IMCN_Patch.esp104 68 Open Cities Skyrim.esp105 69 Alternate Start - Live Another Life.esp106 6a BetterQuestObjectives-AlternateStartPatch.esp107 6b Immersive Citizens - OCS patch.esp108 6c Bashed Patch, 0.esp
  3. I don't think you need the Modern Brawl Fix. IIRC the Wildcat Combat Overhaul has it already incorporated. Thing right now there is a version of LOOT that is compatible for SSE, although it doesn't work the same as LOOT and TES5. It will show you the most optimal load order, but any attempt to copy the load order into NMM/MO will not work (at least for me) so you might have to manually do the load order. It's not bad for you since your load order is relatively small. https://bintray.com/wrinklyninja/loot/LOOT#files Download this file loot_0.9.2-142-gc83913a_skyrim-se-support.7z
  4. Hey guys I am currently working on an overhaul for SSE and was looking at seeing if anyone was interested in collaborating with me. Here is the link https://forums.nexusmods.com/index.php?/topic/5015135-wip-total-war-%E2%80%93-a-complete-skyrim-overhaul/ Again I must apologize if I put it in the wrong thread chain. Thanks ahead of time ~Mineymonkey
  5. Scripts are not allowed in PS4 mods. Only thing you can use are base assets from Skyrim/Dawnguard/Hearthfire/Dragonborn.
  6. Your bashed patch is also in an odd spot. Typically once you are done with adding mods you make the bashed patch and that goes at the bottom of the load order as it is "supposed" to have dependencies on all your mods. Now I have yet to do anything with Wyrebash in SSE, but that is how it worked in Skyrim and I don't see it changing.
  7. I apologize if this isn't in the right area ahead of time. This an idea I have currently about a SSE Overhaul. There are quite a bit of things that I would like to do with it currently, and don't really have an idea at where to start. It doesn't help that I am a first time Skyrim mod creator (although I have made other mods and maps for other games; first time Skyrim CK user but do have some experience with the GECK for FO3). I was also looking at recruiting some help with creating this mod. A dynamic economy, ecosystem, and policies based on war efforts. Join the Imperial Legion and fight for the laws and beliefs of the great Empire, or join the Stormcloack Rebellion and fight for a free Skyrim! Fight for what you believe is right, or don’t fight at all. This mod idea is composed of an idea I had about something Skyrim was missing and will include them. · A dynamic and fluid economy where the actions the player makes can affect the economy o Skyrim is under a civil war § Embargos will be emplaced affecting pricing and availability of certain materials and items · Selling or buying large quantities of the same item/material will effectively reduce the price of said item (if selling; will create a surplus of said item) or effectively raising the price of said item (if buying; will create a need of said item) o Items that will help the war effort (Weapons, armor, potions, scrolls, soul gems, and all the materials required to craft them) will be more expensive in certain holds (If a hold is neutral it will not have an effect on pricing of said materials, but if it has a side in the war then the prices will be increased) · Embargos can be lifted depending on the situation (surrendering, ect) § Treaties between holds to provide resources towards the war effort for a given faction § Dragons being introduced will have a drastic effect on the ecosystem of Skyrim § Battles between factions will have an effect on the ecosystem as well (especially if a faction were to bother with the mages up north) · Combat and Magic Overhaul · Civil War Overhaul o Battles for certain holds are dynamic even if the Dragonborn does not side with a faction o Guilds can be hired by factions to assist in the war effort § Guilds will assist with defending the capital if it is being attacked (Minus the Dark Brotherhood) · Character Creation Overhaul o Birth Signs (for example those born under the sign of the will receive 10 points of armor rating and 5% magic resistance; a 5% reduction to the standing stone itself) o Standing Stones are the same but will stack additively with birth signs (if they are the same) Anyways guys just comment below on what you think of my idea and any tips you guys might have will be a huge help. Thanks ~Mineymonkey
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