Jump to content

creekdipper

Members
  • Posts

    19
  • Joined

  • Last visited

Nexus Mods Profile

About creekdipper

creekdipper's Achievements

Apprentice

Apprentice (3/14)

0

Reputation

  1. Better Boss Chests https://www.nexusmods.com/skyrimspecialedition/mods/49573 Spell Perk Item Distributer https://www.nexusmods.com/skyrimspecialedition/mods/36869 (look in the "Mods requiring this file" or make your own outfits)
  2. Click on the green Code button and Download ZIP https://github.com/Bradenm1/Skyrim-mods
  3. Boring. Get back to modding or playing your game.
  4. Just load your female replacer after your general replacer. I think you can find this logic is helpful for many situations. If for some reason this doesn't work in some cases, then there there are other other possible solutions such as self made patches or edits using SSE Edit.
  5. The answer is yes it can work out if all different sets of mod armor and default armor are all using the same body shape. An example where you will get less than satisfactory results is, say you build a certain body type for CBBE or BHUNP for your game's default body, then you build TAWOBA bikini armor using the same body slide, and now you want to wear boots from a different mod or the default game but those are made for the vanilla body shape, this is going to increase inconsistencies.
  6. Body: CBBE 3BA (3BBB) and all requirements (nexus). -OR- BHUNP (UUNP Next Generation) SSE (nexus). You will also want BodySlide and Outfit Studio (nexus) so you can build your preferred body and compatible outfits. SunJeong has body presets for BHUNP (page 2) and CBBE (page 4) on her site or you can find tons of variations on Nexus. If you need help using Bodyslide look up tutorials on Youtube. Skin: Pure Suka CBBE. It's on arca.live. Search duckduckgo.com for: CBBE 퓨어 스까 v2 -OR- Pure Suka for BHUNP by immyneeds cake (link is on the next page linked below) You could also use different skin such as the appropriate version of Diamond Skin (nexus) Face: https://www.sunkeumjeong.com/post/sunjeong-face-preset-ece-2 She gives the requirements (ECE) and good detailed info that you should follow. Hair: Tullius Hair Pack (Specifically mentioned by SJ. Search duckduckgo.com: [sE] Tullius Hair 3 Pack 96 - 툴리우스 채널 Other options - KS Haridos (nexus), SG Hair Pack (search youtube: [sKYRIM SE] Best Hair Mod - SG Hair Pack ), and HG Hairdos (search). Lighting: If you want things to look closest to that screenshot you will need ENB such as Silent Horizons or Pi-Cho. Without ENB it will never look quite close.
  7. I think you could make this work by using this mod - Auto Input Switch: https://www.nexusmods.com/skyrimspecialedition/mods/54309 Then, if you don't want to use the kb/mouse for the second input, you could map the buttons for the second controller to keyboard presses using antimicro: https://sourceforge.net/projects/antimicro.mirror/
  8. Modding 101 after you understand the basics you should use a mod manager either: Mod Organizer 2 (best IMO) https://www.youtube.com/playlist?list=PLlN8weLk86Xh3ue76x2ibqtmMramwQmHB or Vortex
  9. You can change sos size for pc in racemenu and for npc in the mcm. Female body use BHUNP or 3BA are the best options. Raising tails - I don't know of anything.
  10. Yield to Me https://www.nexusmods.com/skyrimspecialedition/mods/55623
  11. The first pic the clothes look like COCO Student Uniform which you can find for CBBE on Nexus www.nexusmods.com/skyrimspecialedition/mods/37008 or for CBBE and BHUNP at (nsfw) www.rektasmarket .com For the skin I'm not sure but one possibility would be Pure Suka Skin which you can find for CBBE or BHUNP at www.immyneedscake .com The skin I would personally recommend is Diamond Skin here www.nexusmods.com/skyrimspecialedition/mods/45718 The body looks to me like some variation on the Sevenbase body shape which you could use CBBE 3BA or BHUNP to achieve. The face looks like any number of low poly face presets such as the ones from R246 www.nexusmods.com/skyrimspecialedition/mods/7945 Better yet if you use High Poly Heads then I would recommend one of the many cute presets from Kurone Preset Package www.nexusmods.com/skyrimspecialedition/mods/47409 The second pic looks like SunJeong's Avatar with TsunTsun Armor. You can find that armor and many other awesome armors that she put out for free on her site (NSFW): www.sunkeumjeong .com
  12. Another custom voice Argonian follower for you is Khash https://www.nexusmods.com/skyrimspecialedition/mods/40122
  13. Download this version Leijona - Barbarian Follower - Standalone - SE - CBBE and Bodyslide version by ezfreee Download custom CBBE armor(s) that you only intend to use on her. For example - COCO Goddess Of War - CBBE Build the custom outfit(s) in Bodyslide using the Leijona body preset, now this new outfit will match her body in game.
  14. Are you familiar with NifSkope? Basically the original Facegeom .nif you are replacing and the new replacement preset .nif must have the same number and type of nodes and blocks as each other. Then you rename the face blocks of the replacer the same as the original, correct the head texture paths and you are done. If the original is low poly you must use a low poly replacer, likewise high poly with high poly. Sometimes you can grab a .nif straight from a downloaded preset and you will be lucky if it is compatible. If not you can try importing the preset jslot and nif in Racemenu and then export the nif from Racemenu to get a more standardized configuration. Importing to Racemenu then exporting is a good idea anyway since besides the usual customizations you can change the weight and skin tone (you can find these with SSEEdit) to match the original follower if you don't want to have to use ~ setnpcweight in game to get rid of neck seams. If you get a mismatch in skin tone then the texture paths were not set correctly. Like I said sometimes it will not work even when it seems like everything lines up. I'm not smart enough to figure out why it doesn't work in some cases. Sometimes with high Poly heads I get mesh problems from eyebrows that I haven't figured out yet. Worst case scenario when it doesn't work your game will freeze when you enter the same cell as the NPC. When it does work it is really nice however and a good alternative to NPC Visual Transfer Tool to have available. I have attached a screenshot of a 100% working example. The original is Pan follower and the replacement is Estrid preset from here on Nexus. Both are High Poly. Estrid .nif as she comes straight from the download has many extra parts that are not compatible, but after importing (changed hair and weight as well) then exporting from Racemenu the extra parts are gone and the nif is now usable. (Original Pan on right)- https://imgur.com/a/QPhFFy2 Here is another example. For this one it is low poly and I am using an unmodified nif from one follower mod and replacing the nif of a different follower mod. Again original on right. https://imgur.com/a/m9iBbqE Lastly in this example I am replacing the head of a replacer. The the mod is Arissa Re-imagined which I needed to give Arissa a high poly head and then I am replacing that head with a racemenu exported version of the Hayase high poly preset. https://imgur.com/a/gS0xmDN I'll try to update the post with more in game screenshots. This isn't a totally thorough explanation so if you want to try it and have questions or want a easier to follow example I can try to explain better. Edit: Some additional information - make sure you match up high poly brows with high poly brows, and low poly brows with low poly brows. This is necessary irrespective of whether the heads are high poly or low poly.
×
×
  • Create New...