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Posts posted by hanslanda007
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Yeah I enjoy playing around with it as I wait for the other mods, greater numbers of cells used to make a huge difference and with the right tweaks relatively stable on Oldrim.
The below link is for a uGridsToLoad 7, I tried to get it a lossless as I could.
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Just had a play for 20 mins and all seems stable with uGrids 7 BUT performance seems to have tanked, I input the following edits in my Skyrim.ini
[General]
uExterior Cell Buffer=64
uGridsToLoad=7
iPreloadSizeLimit=51380224I've gone from a solid 60 FPS to all over the place (Low of 35FPS), I'm running 90 Mods including some heavy texture mods and a ReShade so yes performance hit can be expected with uGrids increase. Oh and the resolution is 3440x1440 21:9, anyway I have a test video for uGrids 7 uploading to youtube now and i'll link when complete.
System Specs Below:Intel i7-4770K CPU @ 4.20GHz16GB DDR Corsair 1600 MhzAcer X34 (3440x1440, 34.2")MSI GeForce GTX 980 Ti Gaming 6G2x Crucial_CT512MX100SSD (512GB)EVGA Z97 Stinger Core 3dWindows 10 -
I find myself struggling to find information on uGridsToLoad with regards to Skyrim SE, has there been much testing\Experimenting?
Using the excellent information from Sheson and brought to our attection by Darkstorne in the forum -
Detailed LOD View
I made the following change
Skyrimprefs.ini
uLargeRefLODGridSize=11 <--- change this value to 21.Yes this makes a vast improvement but STILL not giving me the results I seek, I want something similar to OG Skyrim with regards to uGridsToLoad tweaks as I played at uGrids 7 (Anything higher just caused things to become strange for me).
I'm about to start tweaking my uGridsToLoad using the settings from a classic thread which has tons of information on uGrids http://forums.bethsoft.com/topic/1274926-ugridstoload-skyrimini-comparisons-and-explanation-default-57911/
Anyway I figured it would be handy to have somewhere to share findings as after googling I cannot find much information about SE and uGrids.
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As LordNyron said https://techraptor.net/content/skyui-not-in-the-works-for-skyrim-special-edition
I believe earlier versions of SKYUI (Pre SKSE) work with SSE although its not SKYUI as we know it but a vast improvement over vanilla UI.
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Ah i see
Thanks for the explanation Shurtugal.
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Tried the above link and it does not work because of moderation, how can it work without SKSE anyway?
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Well I was just reading this link https://techraptor.net/content/skyui-not-in-the-works-for-skyrim-special-edition and apparently Schlangster will not be porting SKYUI!
Obviuosly they have their reasons I just hope someone in the know now takes the reigns as this is a must have MOD.
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WOW some great info above, this transition to Special Edition may not be as painful as I first thought.
Cheers guys
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Well that clears it up for me and finally makes sense.
Cheers Sir
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Well I'm struggling to understand the future with regards to Mods, I understand SSE is 64 bit as oppose to 32 bit and SKSE along with mods that work under SKSE need to be rebuilt.
But what about for example texture mods that don't require SKSE? Will mods like Bijin Warmaidens and Cabals aMidianBorn series be able to be installed in their current state, or will they require rebuilding should the Mod authors even decide to rebuild?
Many thanks in advance
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Still dead in the water
I have no UI mods, texture mods disabled, re created Inis and created Bethesda account and still CTD on save load.
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Please share if you suss out roll back as my fallout auto updated but I cannot suss out roll back.
I read that it's UI mods that are the cause but I have no UI mods :(
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Same!
Patch must have made big changes.
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I'm in the same boat!
My Fallout 4 auto updated to v1.5 via steam and now my save will not load.
I tried disabling and renabling all mods via NMM and also removed my .inis and still it CTDs when loading saves.
These updates should be promted if you ask me as now my Fallout 4 is dead as the mods appear incompatible.
Sad times
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Guys
When that horrible new version prompts you to migrate hit CANCEL!!
Download version 0.56.1 if you don't have a backup and hit install and remove that horrible new version when prompted.
DO NOT uninstall 60.0 prior to re-installing 0.56.1.
When I re loaded 0.56.1 it took an absolute age to load initially (normally takes a few seconds), I thought it was knackered but after 5 mins it loaded and all was fine.
I did not restore any backup profiles, everything was back as it was 15 mins prior to this abomination of an update.
I think the sacked VW software engineers are now working for NEXUS.
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Well after the advice in this forum and a little reading elsewhere my problem is now fixed! How I fixed it i'll explain below which some may think I went the long way (took about 45 mins) but this is something i'm learning and CBBE did infact leave behind some files (I presume was from NMM stopping responding on uninstall of CBBE) which was causing problems.
I removed in following order using NMM
Smile HD
Female Facial Animations
Eyes of Beauty
Underworld Eyes
Vampire Lord Retexture
All my standalone followers (5 of them)
Bijin Warmaidens (Complete Package)
Seranaholic
Seranaholic Texture Update
Mature Skin V2 BETA 5
Dimonized UNP
Cover Kajati Male
Cover Kajati Female
Skysight Male 4K Skins
I then entered "C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\textures\actors\character" to find the following folders which still contained some files,
bretonfemale
darkelfemale
female
femaleorc
facegendata
imperialfemale
redguardfemale
Then I compared the folder contents with the zip files for my initial CBBE and SG female texture installs, the remaining files were in fact from my initial body textures and meshes before switching to UNP and Mature skin, so I deleted the remaining folders with their contents.
I then moved to "C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\Meshes\actors\character" to find remains of the below folders.
Character Assets
Facegendata
I compared the contents with CBBE and SG Female to find they matched and proceeded to delete.
The MODS I removed above was then re-installed using NMM in a logical order, loaded my Skyrim save game and it was fixed, no more neck seam and i'd go as far to say COMPLETELY SEAMLESS. UNP is a new thing for me but I find it much better and more realistic than CBBE, I realize it's personal preference tho and that is just my opinion.
I'm a very happy man indeed and thank you all.
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There were only 2 good tombstone mods and both were taken down. You could try asking Ewi for download link, since he can't upload it on nexus due to copyright (he edited some material stack photos).
Ah thanks for info and advice, well I messaged him and he's bringing it back in the next few days.
Today is a good day.
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Well just wanted to say thanks to all for advice, I removed everything CBBE and installed
UNP and mature skin beta
Neck seam still appears so I done some reading and tried no more bronze shine and dry skin but still no look, although not as bad.
I can't help but think that CBBE has damaged something or the ENB just makes the problem more obvious as I only notice seam in certain lighting.
It might be a difference in head mesh UV and n.dds map. You should install XCE (whole pack with high res complexion and dirt textures) overwrite it with unp body + textures +RaceMenu.
What I use:
SG Female Texture Reneval for UNP (for makeup)
Real Girls Realistic Body Texture for UNP UNPB and SeveNBase - WIP (real girls large + face map)
Search nexus for matching body/face sk.dds and s.dds textures (sweat/shine, subsurface scattering).
If you like smooth skin you might go for Fair Skin Complexion by HHaleyy.
(pretty much invisible neck > body transition)
Ps: Body mods don't affect enb settings (it's the other way around), so there's no way cbbe would damage it. You just might have cbbe/vanilla textures/meshes leftovers. Make sure everything is replaced with unp compatible mods (see above). Also with some enbs neck trasnition is more visible in certain light.
Thanks for the advice i'm going to digest it and have a go now.
I'm happy that textures go to "\Steam\steamapps\common\Skyrim\Data\textures\actors\character" but where would I find the relevant meshes? I only ask as your comment on left over files got me thinking and NMM did stop responding when removing a skin texture mod, so I cant help but think something is left behind. Basically I deleted all the race files under character for textures and want to do the same for meshes.
Hope i'm making some sense as I'm not finding it easy to explain lol.
Cheers
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Having real problems finding a texture re placer for gravestones as the vanilla look awful especially when wandering around Osmodius Windelm 4K.
I used EWI65 HD Tombstones in the past but cant find it in my backup of it in my mods and cant find it on the Nexus (presume EWI took it down or whatever reason), so was wondering if anyone has recommendation of a alternative?
Many thanks
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Well just wanted to say thanks to all for advice, I removed everything CBBE and installed
UNP and mature skin beta
Neck seam still appears so I done some reading and tried no more bronze shine and dry skin but still no look, although not as bad.
I can't help but think that CBBE has damaged something or the ENB just makes the problem more obvious as I only notice seam in certain lighting.
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The seam in this case is caused by a difference in color/ texture quality. I recommend using UNP or 7B with a full body texture since CBBE has too many different body types to make a single good texture for. I personally use sevenbase or UNP with real girls realistic body texture.
First of all thanks for the swift answer so here is my next question, say I go for UNP I just download Dimonized UNP body then install real girls realistic body? I'm just getting confused now by Bella and XP32 skeleton.
Thanks once again
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I have a neck seam problem using Mature Skin and CBBE Slim but I cant see to shift it with Texblend which is strange, and any help/advice would be greatly appreciated.
I appreciate it's more than likely a fault on my end but I'm just seeking advice off anyone as I cannot suss out the problem.
I installed in the following order, below the pictures i'll list my load order
CBBE Slim without facepack
Caliente's Vanilla Outfits for CBBE
Install Mature skin texture and body for UNP CBBE ADEC
Mature Skin V2 Beta 5 UNP 7BASE CBBE VANILLA
I have even removed the above mods then deleted the associated texture files and re installed the above mods without success.
All was installed on a clean install of all mods and game and also a new game was started, I run everything with UNBLEAK ENB.http://imagizer.imageshack.us/v2/1024x768q90/673/SORZpS.jpg[/url]
http://imagizer.imageshack.us/v2/1024x768q90/538/ozCMjZ.jpg[/url]
http://imagizer.imageshack.us/v2/1024x768q90/673/SORZpS.jpg[/url]
http://imagizer.imageshack.us/v2/1024x768q90/538/RSmmLb.jpg[/url]
http://imagizer.imageshack.us/v2/1024x768q90/537/ag5c0J.jpg[/url]
GameMode=Skyrim
Skyrim.esm=1
Update.esm=1
Unofficial Skyrim Patch.esp=1
Dawnguard.esm=1
Dawnguard - Textures.esm=1
Unofficial Dawnguard Patch.esp=1
Dragonborn.esm=1
Dragonborn - Textures.esm=1
Unofficial Dragonborn Patch.esp=1
Skyrim Project Optimization - Full Version.esm=1
Lanterns Of Skyrim - All In One - Main.esm=1
HighResTexturePack01.esp=0
HighResTexturePack02.esp=0
HighResTexturePack03.esp=0
83Willows_101BUGS_V4_HighRes.esp=1
lighterdbs.esp=1
Better Dynamic Snow.esp=1
Smoking Torches.esp=1
Babette.esp=1
BetterQuestObjectives.esp=1
KrittaKitty_horses_uniqueFrost.esp=1
Frea.esp=1
BW Ingjard.esp=1
Convenient Horses.esp=1
Differently Ebony.esp=1
Brawl Bugs CE.esp=1
NobleFemaleClothes.esp=1
SmartCast_1_0.esp=1
FCO - Follower Commentary Overhaul.esp=1
AmazingFollowerTweaks.esp=1
SkyUI.esp=1
BW Delphine.esp=1
LessIntrusiveHUD.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
dragonpriestmasks.esp=1
BetterQuestObjectives-Dawnguard.esp=1
CalienteVanillaArmorTweaks.esp=1
BetterQuestObjectives-AFTPatch.esp=1
Serana.esp=1
Headtracking.esp=1
Beards.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
Immersive NPC in the dark.esp=1
CombatDramaOverhaul.esp=1
RelightingSkyrim.esp=1
AOS.esp=1
dD - Enhanced Blood Main.esp=1
AOS2_EBT Patch.esp=1
Relighting Skyrim - Dawnguard.esp=1
SkyFalls + SkyMills + DG + DB.esp=1
RealisticWaterTwo.esp=1
AOS2_RealisticWaterTwo Patch.esp=1
DeadlyCombat_GiantsAIFix.esp=1
ShootingStars.esp=1
Skyrim Immersive Creatures.esp=1
Skyrim Flora Overhaul.esp=1
Verdant - A Skyrim Grass Plugin.esp=1
Guard Dialogue Overhaul.esp=1
aMidianBorn_ContentAddon.esp=1
AMB Glass Variants Lore.esp=1
Immersive Weapons.esp=1
Aela.esp=1
Bijin Warmaidens.esp=1
SPTDiverseGuardsSkyrim.esp=1
DeadlyCombat.esp=1
SplashofRain.esp=1
Unique Uniques.esp=1
UnreadBooksGlow.esp=1
vImmersiveBeds.esp=1
Volrath - Enhanced Lights and Fixes.esp=1
Birdsofskyrim.esp=1
SDO Full-LOD - The Morthal Swamp Light.esp=1
Skyrim Immersive Creatures - DLC2.esp=1
Relighting Skyrim - Dragonborn.esp=1
dD-DG-DB-Immersive Creatures EBT Patch.esp=1
High Level Enemies - SIC.esp=1
ImmersiveSpells.esp=1
FireAndIceOverhaul.esp=1
DeadlySpellImpacts.esp=1
ImmersiveSpells-NoDlcDawnDragComp.esp=1
Vox Mundus.esp=1
Morwen.esp=1
MindiFollower.esp=1
Hothtrooper44_ArmorCompilation.esp=1
aMidianborn_Skyforge_Weapons.esp=1
AOS2_GDO Patch.esp=1
BetterQuestObjectives-AMBSkyforgePatch.esp=1
Birds.esp=1
People Have Torches.esp=1
Fantasy Soundtrack Project.esp=1
FSP - Dawnguard Edition.esp=1
FSP - Dragonborn Edition.esp=1
FSP - Unique Towns & Locations.esp=1
Dead Body Collision.esp=1
Sighne.esp=1
RealisticWaterTwo - Legendary.esp=1
rtZuleikaFollower.esp=1
SDO Full-LOD - Waterfall Effects.esp=1
RiversideLodge.esp=1
DanarielStormbow.esp=1
Point The Way.esp=1
SMIM-Merged-All.esp=1
Farm Animals.esp=1
SDO Full-LOD - Whiterun Trundra Creeks.esp=1
DragonCombatOverhaulDragonborn.esp=1
AOS2_FIO Patch.esp=1
AOS2_DSI Patch.esp=1
dD-No Spinning Death Animation.esp=1
SDO Full-LOD - Giant Campfires.esp=1
SFO - Dragonborn.esp=1
ASIS-Dependency.esp=1
DeadlyCombat_ASIS_Patch.esp=1Any help would be greatly appreciated.
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Cumbria, England
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anybody?
uGridsToLoad Talk and Testing
in Skyrim SE
Posted · Edited by hanslanda007
Yes I agree that 3440x1440 is stressful on a 980ti with reshade and lots of mods BUT I must admit that performance is a heck of a lot better on this Special Edition, I'm not sure i'd even use ENB again as visually i'm pleased with my mods and a reshade.
I was using uGrids 7 on Old Skyrim for some time without issue when I finally got my head around how to actually implement the change correctly.
All the purpose of this thread was for was to share knowledge as SE is a very different beast, I'm not serious about a play through yet as i await other mods that I need for a fresh start so I'm using this time to test. Changing the detailed LOD to 21 has proven to be stable and with out a issue although I still can't get my head around the tree pop in as even with the uGridsToLoad upped (I been as far as 11) it does not fix tree pop in.
Oh and one last thing that is puzzling me, I perfectly understand that upping uGrids hit's the FPS BUT whether it's 7, 9 or 11 my FPS stays the same. So for example with uGrids at default I'm at a solid (CAPPED) 60 FPS when running through the settlements outside Whiterun but when set to 7,9 or 11 it's 45 FPS, I moved to higher ground and the increased grids was obviously working but performance impact no different.
Any way back to it.