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Posts
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Everything posted by 5P4RT4K
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Can somebody help me with these very annoying, disturbing problem!! PLease Help
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it didn't helped now I'can't see anything
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Yes Dino hehe
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I'm having problems with these aaa
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and if you have more packages the one which is saying that he is following you must be first one.
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Can't Uninstall Arise - Chapter 1 - The Black Sacramen
5P4RT4K replied to SeriousDogg's topic in Skyrim's Skyrim LE
I even don't know what the hell is this sacramento thing -
I'dont understand what do you want can you simplify it please.
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Anyone can you help me with these I don't want to lose my 5 month project lol and when I go to the region editor the white squares are added beyond the actual size of the map???
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You should navmesh the area and point to the teleport marker by the door if you connected the interior to the exterior world. Like the interior the exterior should also be navmeshed so the npc with the package and faction know where to go.
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Are you retexturing the vanilla boots from skyrim or you created new models? If first you should easy just open the boots in nifskope and there find textureset for them and attach the normals and diffuse.
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First find everything you need in the object section, like farm houses fences wells, stable etc. then the clutter paddock just create it and put the cows npc which are used in vanilla Skyrim. That should do it and don't forget to save every step in creation kit because thats creation kit :D
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You should find them near some known location then navigate manually to the point.That's the simpliest.
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You could try with nifskope just point to the mesh and then to the texture files the diffuse and the normal one, then create the new mesh by clicking save.
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What are uGrids and how do you tweak them?
5P4RT4K replied to amitchev's topic in Skyrim's Skyrim LE
http://forums.nexusmods.com/index.php?/topic/997002-help-needed-please/ What about this problem??? -
How to screw up your worldspace LOD in two easy steps
5P4RT4K replied to acidzebra's topic in Skyrim's Skyrim LE
Can you look at this, we may have a same problem http://forums.nexusmods.com/index.php?/topic/997002-help-needed-please/ The world map looks like it's cutted and in game in the world map you can only see the architecture meshes lods nothing else... -
Can you explain how this method will work? thanks for reply, I didn't tried it yet but I'll try.
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I had a nice world LOD it was everything ok, but after I tried to make a new LOD with Oscape the Lod ingame wasn't as it was before, now the world map looks like somebody cutted it with knife like pizza. It looks awful, please if anyone knows how to fix it please help!!