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FFSWTFLOL

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    WoW
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    Oblivion, World of Warcraft

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  1. I just dropped by to check your progress. So how are you doing with this mod?
  2. bh when I see that ship I don't care about fast travel.i want to travel with it! :D
  3. Well you know best when it is ready to release. I'm itching to play it but I still believe highly that art should never be rushed.More time you take makes mod more perfect.It would be cool to be released around christmass with its nordic theme and all.It is fitting. :D Speaking of Game of Thrones what you think about my dragon lair idea? You haven't answered that yet. Taming dragons is cool but once you tame them they have to live somewhere. :D
  4. Thats too bad :sad: But still there are alot good voice actors out there. Falskaar and Interesting NPCs mods are proof. Maybe you should try to contact some of those? As for the rewamp house interriors, thats very good idea, no matter how much time it takes, one should never rush the art :cool:
  5. Hey there glad to see you are still active on this mod. Looks magnificent so far. :laugh: Ok firstly I would like to comment your new walls suggestion; Now then, when I see new walls I see something unique, something we don't see in Skyrim and having it look differently gives you mod unique signature and makes it more of a DLC. :geek: But, but, when I see old walls I think they give that ancient Nordic feeling to the city. Makes it more tied to architecture of Nords. Ok before I make a suggestion i have to warn people :nuke: :nuke: :nuke: SPOILER ALERT SPOILER ALERT!!!! :nuke: :nuke: :nuke: Now if I got you quest story correctly Dragonborn becomes leader/king/jarl of Issgard ( correct me if i'm wrong ) so with new leadership comes new reforms. First things first since Issgard becomes power seat of Dovahkiin ( presumeably ) Tamriel becomes more aware of it's exsistance and especialy it's unique crafting minerals so it needs to be protected. So why we don't, if possible, give a option to Dragonborn when he ascends to the throne to build more secure walls in order to protect his stronghold? Ofc this is all only if I understood quest story correctly. :blush: :cool: :cool: :cool: SPOILER ALERT ENDS :cool: :cool: :cool: Now to make my suggestion. Why don't you add dragon's lair in a shape of a mountain top above the city.? In a form of some cave perhaps ? With bones of animals and all? That would give yet another unique look to the city and a place for your dragon pet to sleep in. Idea came from Kings Landing from Song of Ice and Fire books. I believe it would fit nicely :laugh: I will try to think of a more suggestions in future. PS : i have a question; How are you doing with voice acting for mod?
  6. Same here. Heljarchen Hall is not appearing.I don't use Distant Detail and I have sooooo many mods I dont know which one creates a conflict.Someone has more info on this house vannish glitch?
  7. I am familiar with this bug.Unfortunately there is no fix so the only thing you can do is use console for this; setstage DLC1VQ03Vampire 70 Its the only way to progress!
  8. Ok I had my first playthrough with my female High Elf char, chosen to become vampire and everything went without single issue. Then I had second playthrough on my male Imperial battle-mage char, chosen Dawnguard, had some mod conflicts but resolvable and i done it. Now I'm on my third, Imperial male char, chosen to become vampire, Harkon bitten me and after that I had all vampiric powers and got all bonuses of being vampire including vampire lord transformation but my character had no change in looks at all.No glowing eyes, no pale skin or fangs, he just looks same as he was before.Even tried vampire lord transformation, and reverse form, it just didnt help...I dunno whats causing this issue.Was looking on net but no solution: :wallbash: plz HELP :armscrossed: :verymad: :wallbash: :confused:
  9. Ok first things first; I realy REALY wish Centurion to come to Skyrim and start working on one of his perfect castle mods like he did in Oblivion ( Castle Almgard, Castle Domrose etc...)..He is the only one who did it right and I used all his castles.So, CENTURION PLZ COME BACK! Second; I've been checking some of top player house mods that are on SW/Nexus these days and I must say I'm utterly dissapointed.So I'll share some of my thoughts about some of them. 1 - On the top of endorsement lis is huge fortress Deus Mons which is i must admit very detailed.The problem i have with this castle is total lack of realism and its interiors are 10 times bigger then it should be when you look at it from outside.Its toooo big and tooo unrealistic. 2 - On second place we have famous Dowahkiin Hideout.Here also we have total lack of realism + tbh I hate huge underground hideouts within small houses. 3 - Rangers Ridge ( read 2 ) Ok now I want to share few tips about how to make good castle in Skyrim and its all derived from creations of master Centurion.Centurion used meshes of some houses / castles exsisting in Oblivion, combined them to make his epic mods.But he did it with such imagination that all those different parts fits together perfectly.Second, his interiors were always perfectly balanced with exteriors to fullfil realism of his Castles.His interiors were also beatufuly decorated and aranged.Third part that seems slipped mind of house modders today is that his castles had guards and servants.No castle can be lead by one person.Centurions castles had guards with their unique uniforms, cooks, hunters, priests and even castle majordomo.Some even had villages next to it with peasants and even docks.His mods are perfection. What Dovahkiin needs is castle that has somewhat Nordic architecture made with same level of detail and realism like Centurion castles because he is only one who knew how to make them and I hope someone talented will rise to take his work and even surpass it. Check his castle mods on TES Nexus link: http://tes.nexusmods.com/modules/members/index.php?id=192#
  10. Ok I'm sure we all remember Cloak mod for Oblivion ( 0 animation one ).I was sick of those! I don't know why Bethesda never did it for Skyrim but in my opinion having long cloaks and capes in medieval based game is a must.It gives you that sort of epicness when you move, fight etc. I saw some nice animations that can be used like flags and lich cloaks but there is still problem with physix. Wile physix probably wont be possible to manipulate by modding tools we'll get in January I hope some talented modder will arise and fix this , in my opinion, huge mistake by Bethesda. I would very much like to wear nice cloaks in Skyrim and I hope I'm not the only one. I still don't get it why Bethesda never done it.Huge mistake!!! :down:
  11. Master Jojjo, I (and probably everyone) would like to see your Lich Kings armor and Frostmourne mods in Skyrim.I hope you are alrdy working on it.:)
  12. Ok I think everyone here saw statue of great Nordic king Ysgramor, leader of Companions, eather in loading screen or in his tomb.What really caught my attention was his helm/crown on that same statue.When I first saw it I thought this helm is probably alrdy in game.Sadly its not.I call for a talented modder ( and we have them here a lot) to answer my plea and make this helm for a game.Ty.I have several more requests i will post after this topic.I have attached Ysgramor statue picture bellow.
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