"Sometimes at the start of the game, the priority will fail. Simply save then load that save." I can confirm this. I had a: - armor TORSO with AA with slots 32-body, 34-foreamrs, 38-calves (default) (naked forearms and legs with torso covering) - armor LONGBOOTS with 2 AA: one 37-feet and one 38-calves (covering feet, calves and even tight) Now obviously the 2 armor's AA overlaps at 38-calves TORSO's AA has priority 5 LONGBOOTS's both AA has priority 10. For the legs, sometimes the TORSO was shown (wrongly: naked legs) sometimes the LONGBOOTS (:rightly: covering calves) Separately they were ok. Whats more interesting is that the error state depends on the save file.Meaning: If the priority handling is wrong, a quicksave - reload will make the priority handling ok. Then do a quicksave - reload again and the priority handling is wrong again. And you can do this infinitely flipping the behavior: each second quicksave - reload will result in the same behavior... If you just load without a quicksaves then no change in behavior.