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baltasaronmeth

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  1. There are tons of mods doing things like that. Just search for "regeneration" on the Nexus. By the way: I think you didn't think the stamina part through :-D
  2. What a nonsense. I read this so often, but all I can do is shrug. Split screen modes in racing games? Gone. Why? PC games work without split screen online, so why bother? Interesting games to be played with a gamepad? No, FPS after FPS, because that made cash on the PC. Online junk like micro-transactions, always-online DRM, social network absuse on the console? Sure, why not, worked so well on the PC. 90% of the world population is not and will never be able to afford a computer, that runs Skyrim with your precious ENB modded enough to use more than 4GiB RAM. The likes of you tends to lord over message boards and comment sections like drunk hecklers. Consoles are holding us back! Oh no! All we get is crappy ports, oh no! What you don't see is, that the market has simply grown significantly. But why do I waste my time here? Carry on with your petty quarrel, your kind will eventually extinct anyway, along with the console peasents you look down upon so much, once the normal, non-geek folks took over the market, so everything will run in a browser, flash or in a bytecode driven virtual machine on a handheld. Then you will wish, you had a console port to play. Edited out last paragraph as it did nothing but demean and attack another member (and members) of this site. You want to have an opinion about what was said..the above is fine. When you start insinuating people who have opinions like you are responding are so unintelligent that they will eventually become extinct then you cross the line and break the rules. Might want to review those rules during your formal warning time-out~Lisnpuppy Edit: Due that the member believes if I am going to issue a warning that his original statement should remain for people to see then I am restoring it to its original though with a coloring the text to show the exact part with which there is an issue. The formal warning and my posting remains.~Lisnpuppy
  3. Looks like all he needs is an MMO mod for Oblivion.
  4. Unfortunately, the site first tries to run a bunch of scripts on half a dozen domains and then it wants me to log in to vote (or at least fails to inform me, wether my vote counted or not). I am also not sure, if I can follow the definition of "Decade" in this case. The decade is only 1/3rd over, how can we say what won the decade yet? Do they mean "...of the last ten years"? To be honest, most series have disappointed my expectations in the past few years. Resident Evil has turned into an abomination. Final Fantasy has not exactly covered itself in fame (the perception of FFXIII{,-2} was not exactly positive). Silent Hill basically lost everything that made it great once. Metal Gear Solid hasn't seen anything new in years (if you ignore the HD release of peace walker and don't get started on that hack'n'slash game with Raiden). Call of Duty turned into something good looking without depth (in single player) and Battlefield isn't that interesting either. Assassin's Creed startet great, had a very well done second part but lost the certain something after that. Mass Effect was similar, the first game promised space opera and exploration, the second game went from cool to Gears of Effect, the third could't rescue what I liked either. Fallout 3 and NV were not bad, but FO3 felt pretty much like an engine run for Skyrim (in the retrospective, of course). I never really cared for Halo, the Alan Wake franchise does not look that alive to me either. GTA and Saints Row seem to be big players, but I rarely got around the first area, because I love the sandbox but will be bored by the missions after an hour. Prototype ruined itself with the second game (it was an abomination from both, story as well as gameplay points of view). inFamous never left the small circle of PS3 playing interwebs commenters. Uncharted suffers the same problem as Assassin's Creed does, good idea at first but the air went stale after a while. Tomb Raider really looks pretty now (dat hair!) but the gameplay has neither anything in common with Tomb Raider, nor are there any puzzles nor does it manage to shake of the "use the Uncharted formula and remove all the jokes" cliché. Let's make this short. Dead Space? Wasted potential. Lost Planet? Wasted potential. Wasted potential everywhere. Let's take this cool concept and dumb it down to the point, where you don't need half the buttons on an NES controller, so the rest of the buttons can be used for screenshots, facebook posts, tweets and ingame purchases. They even went further. They rebooted the Mirrors Edge franchise. After one game. They rebooted the series after one game. Don't get me started on all those reboots by the way. It's slapping a famous name on boring gameplay. Let's reboot TES. How about the Diablo 3 engine?
  5. Thank you. I was just unsure, because most guides state, that you should exactly select the mods, the dependencies and the implicit dependencies you want to clean. I do not entirely understand the cleaning process, but this is what I do: 1. Select the mod in question, as well as the implicit dependencies manually. I let TES5EDIT select the master files automatically. 2. I apply the Filter "identical to master" (like the guide states) 3. I apply the Filter for cleaning (right click on the respective mods, mark them all if necessary) 4. Remove Identical to Master Records 5. Save and quit But, from both of your replies, I reckon I should first learn more about the cleaning process. I have just discovered the other guide, now I think I need to do more than just removing identical records. I think I will return with my request, once I can state more precicely, what I'd like to have.
  6. I would sure fancy a batch cleaner. I recently cleaned all of my active mods, then a bad tragedy happened to my game folder('s hard disk), so I will not only have to re-install every single mod, but go through the rather boring task of cleaning all the mods in question again. Does something like this exist already?
  7. I can confirm, that I am able to start the download for Mothership Zeta Crew.
  8. Even more funny, you could skip half of the main quest, if you just wandered around aimlessly, exploring every house, hole and old facility.
  9. My Skyrim is not stable. I have at least one CTD every two hours at random locations. My Map addon seems to make the game stick at the load screen at times (better: I read that somebody read, that it was supposed to be connected to the map addon), so I regularly save my game. I do not care to fix this much, because one of my RAM sticks throws errors and my hard disk is faulty, After turning off the paging in Windows entirely, Skyrim became noticably more stable, but this has nothing to do with Skyrim or the mods, but rather with my broken machine.
  10. I am under the impression, that Urtel is just roleplaying here, trying to justify his crusader point of view. This is basically what I think everytime somebody on the Nexus forums says something I disagree with. It's just RP. My version of reality remains untouched.
  11. Both FO3 and NV suck at the story department. The games were fun, nontheless, mostly because there has not been anything like this since Oblivion. However, both games failed horribly at transporting the classic Fallout feeling. They are, in my book, something based on Fallout, shaped as a typical Bethesda game: Big map, do what you want (just without all the crowd and things to do).
  12. http://skyrim.nexusmods.com/mods/912/? ?
  13. I think it's not considered cheating in a singleplayer game, if it takes more effort than the actual leveling :-D
  14. Cheating means, that you break the rules you agreed to earlier. I do, for example, not agree with the lack of an athletic skill in Skyrim, so I added one. I found the vanilla number of monsters boring, so I added monsters. Some of them carry dragon bones and scales, but it does not feel like cheating, because those materials lose effectivity above level 50. I felt, on the other hand, that combat is too easy, so I added AI mods for both mobs and dragons. This causes me to level up much faster, because I have to do more, than hitting the enemy once. I save my game before trying anything out of the ordinary and if it goes wrong, I simply load. This would be considered cheating for some already. In the game State of Decay, you cannot save your game. If one of your PC's dies, he's gone. Sometimes the game is just broken in a way no patch can fix. There are... horses you can't get rid of, so I park them somewhere safe and disable them in the console. Sometimes my AI mod causes a trio of vampires to wipe out half Whiterun, I sometimes consider resurrecting the townsfolk, because one mod should not throw the game off ballance like this. I have a player home installed, that has enough metal ingots in its basement to level smithing to legendary twice - and that stuff respawns, since it counts as a dungeon, if left alone for long enough. In addition, there are two NPC's in that house, who have a shared pool of ~11.000G every time NPC's reset. If that wasn't enough, the people of Skyrim come to the place to have a bath, so they are super friendly and sometimes act, as if I had done a few quests for them without actually touching the questline. I do not consider this cheating. I have played a merchant in vanilla, this char already ate many many hours, so I am no longer interested in the economy of Skyrim. I also explored the ore collection process and smithing to a certain extreme in vanilla, so I guess I can concentrate on other things now. So, while the special perks of this player home sure act as a cheat, they do not reduce the fun I have with my current character. Ultimately, I consider some vanilla mechanisms cheating. Quick travel is one of them. Adding quick travel to TES ruined most of my immersion, TES5 quest design did the rest. You basically have to hop around the world, like a teleporting maniac on cocain. This and the omnipresent quest marker did the rest. So, all I had to do, was follow that white triangle in my compass until I reached the target and warp to the next target. While I get it, that Bethesda simply wants more cash and the lack of a quick travel follow the triangle system would scare off the masses, I simply turned both off. Then I was confronted with two problems Skyrim has, one was the fact, that the quest descriptions are basically non-existent, so you are SOL and JWF without quest markers (solved by only having those makers on the map, not the radar) and the fact, that non-quick travel opportunities are almost inexistant as well. So, there had to be a carriage mod, adding wagons to every settlement, not only the big cities. Then I added Mark and Recall from Morrowind, as well as Devine Intervention. I ultimately realized, that my player home also had something in on this, the Bride of Migal would teleport me a) out of dungeons into the player home cellar and b) around between my player homes. I use the teleport cheat only if I'm stuck and cannot get out (the way you would have quick traveled out of a cliff you are stuck in) and the other option to reach places faster. I still have to buy the house, so I actually have to invest gold in my travel. Speaking of quick travel: I am currently running around in Falskaar, which is great, but it was definitly designed with quick travel in mind. There are no carriages and half the island can only be accessed in one specific spot. When I entered Falskaar (out of accident, sort of), I had no space in my or my followers inventory, I had only one recall scroll, but no mark scroll. Leaving Falskaar means playing through a certain portion of its story. The Bride of Migal could have teleportet me out of Falskaar, but I would not have been able to return the way I got in. This was actually one of the most immersive moments I had in a while. The ultimate oh-crap-moment! Stranded in the pampas! Every bit of cheating would have ruined that.
  15. This would be pretty much how it is done on the xbox. You hit download, it is added to your queue and the console you are logged in at checks, if there is anything to download. I really love to sit in the garden with my netbook and sometimes I browse the Nexus that way. I eventually came up with an unstable mechanism, wich is basically a pipe relaying protocols via ssh (so this kind of works with everything URI based, like magnet links, click'n'load and, well, nexus links) to the Windows computer, but it is not very comfortable, because it breaks so easily.
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