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lordorestis

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  1. its seems that every npc adding mod crashes the inns and other interiors... i removed inconsequential npc and installed populated cities towns. Again ctd in Silver blood inn... any help?
  2. Hello everyone! I have been playing a modded skyrim playthrough(requiem) some days now. Great game, great mods all of them. Unfortunatly there is a plague of ctd. 100% chance of ctd when entering silverblood Inn in Markarth, candle hearth Inn in WIndhelm and many other interiors. I did some sorting on my mods using Mod manager and found out that the problem was on inconsequential npcs. Its a beautiful mod, i dont want to remove it. Any ideas? Here is my load mod list. i moved INPC in several lines in my load list. The result is the same. CTD... Only if i remove it the plagued interiors will be fine. Loading mod list: (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Unofficial Skyrim Patch.esp (3 -> 3) Dawnguard.esm (4 -> 4) Unofficial Dawnguard Patch.esp (5 -> 5) HearthFires.esm (6 -> 6) Unofficial Hearthfire Patch.esp (7 -> 7) Dragonborn.esm (8 -> 8) Unofficial Dragonborn Patch.esp (9 -> 9) Lanterns Of Skyrim - All In One - Main.esm (10 -> 10) HighResTexturePack01.esp (11 -> 11) HighResTexturePack02.esp (12 -> 12) HighResTexturePack03.esp (13 -> 13) Unofficial High Resolution Patch.esp (14 -> 14) SkyUI.esp (15 -> 15) Run For Your Lives.esp (16 -> 16) When Vampires Attack.esp (17 -> 17) 3DNPC.esp (18 -> 18) DeadlyDragons.esp (19 -> 19) Guard Dialogue Overhaul.esp (20 -> 20) Dragon Combat Overhaul.esp (21 -> 21) Faction Crossbows.esp (22 -> 22) Unique Uniques.esp (23 -> 23) AOS.esp (24 -> 24) AOS2_GDO Patch.esp (25 -> 25) AOS2_DD Patch.esp (26 -> 26) AOS2_Unique Uniques Patch.esp (27 -> 27) AchieveThat.esp (28 -> 28) Skyrim Immersive Creatures.esp (29 -> 29) Skyrim Immersive Creatures - DLC2.esp (30 -> 30) dD - Enhanced Blood Main.esp (31 -> 31) dD-DG-DB-Immersive Creatures EBT Patch.esp (32 -> 32) Weapons & Armor Fixes_Remade.esp (33 -> 33) Clothing & Clutter Fixes.esp (34 -> 34) Complete Crafting Overhaul_Remade.esp (35 -> 35) Clothing & Clutter_3DNPC_Patch.esp (36 -> 36) Immersive Weapons.esp (37 -> 37) WeaponsArmorFixes_ImmersiveWeapons_Patch.esp (38 -> 38) Hothtrooper44_ArmorCompilation.esp (39 -> 39) Hothtrooper44_Armor_Ecksstra.esp (40 -> 40) CCO_SIC_Patch.esp (41 -> 41) AOS2_WAF Patch.esp (42 -> 42) Footprints.esp (43 -> 43) AOS2_EBT Patch.esp (44 -> 44) VioLens.esp (45 -> 45) iHUD.esp (46 -> 46) BetterQuestObjectives.esp (47 -> 47) BetterQuestObjectives-DBForevertoMisc.esp (48 -> 48) WetandCold.esp (49 -> 49) WetandCold - Ashes.esp (50 -> 50) Cloaks.esp (51 -> 51) Cloaks - Dawnguard.esp (52 -> 52) AOS2_WetandCold Patch.esp (53 -> 53) Chesko_Frostfall.esp (54 -> 54) CCO_Frostfall_Patch.esp (55 -> 55) iNeed.esp (56 -> 56) Civil War Overhaul.esp (57 -> 57) Dead Body Collision.esp (58 -> 59) ethereal_elven_overhaul.esp (59 -> 60) Interesting NPCs - EEO patch.esp (60 -> 61) Inconsequential NPCs - EEO patch.esp (61 -> 58) Inconsequential NPCs.esp (62 -> 62) SMIM-Merged-All.esp (63 -> 63) Better Dynamic Snow.esp (64 -> 64) WATER DG + DB.esp (65 -> 65) Skyrim Flora Overhaul.esp (66 -> 66) SFO - Expanded Diversity.esp (67 -> 67) immersive roads.esp (68 -> 68) RealShelter.esp (69 -> 69) PumpingIron.esp (70 -> 70) Realistic Lighting Overhaul - Dawnguard Interiors.esp (71 -> 71) Realistic Lighting Overhaul - Dungeons.esp (72 -> 72) Realistic Lighting Overhaul - Major City Exteriors.esp (73 -> 73) Realistic Lighting Overhaul - Major City Interiors.esp (74 -> 74) Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp (75 -> 75) Pureweather.esp (76 -> 76) TrueStorms.esp (77 -> 77) TrueStorms-PureWeather.esp (78 -> 78) SuperiorFogPW.esp (79 -> 79) Lanterns Of Skyrim - All In One - for Pure Weather.esp (80 -> 80) Requiem.esp (81 -> 81) NRM Dragonborn - Requiem Patch.esp (82 -> 82) Requiem - Hearthfire.esp (83 -> 83) Requiem - USKP + UDGP.esp (84 -> 85) BetterQuestObjectives-RequiemPatch.esp (85 -> 86) COR-CraftingOverhaulReqtified.esp (86 -> 87) Requiem - Audio Overhaul for Skyrim.esp (87 -> 88) KFR-Kryptopyr'sFixesReqtified.esp (88 -> 89) Requiem - Deadly Dragons - AOS.esp (89 -> 90) Requiem - Dragon Combat Overhaul.esp (90 -> 91) Requiem - Faction Crossbows.esp (91 -> 92) Requiem - Immersive Armors.esp (92 -> 93) Requiem - Immersive Creatures.esp (93 -> 94) Requiem - Immersive Weapons.esp (94 -> 95) 3DNPC - Requiem Patch.esp (95 -> 96) VioLens - Requiem Patch.esp (96 -> 97) Requiem - Frostfall.esp (97 -> 98) CFR-CloaksForRequiem.esp (98 -> 99) Requiem - EEO.esp (99 -> 100) Requiem - Civil War Overhaul Patch.esp (100 -> 84) Requiem - Inconsequential NPCs.esp (101 -> 101) Requiem - Unique Uniques - AOS.esp (102 -> 102) 3DNPC Followers Perk Addon - Requiem Edition.esp (103 -> 103) Weapons & Armor_TrueWeaponsLvlLists.esp (104 -> 104) RSPatch.esp (105 -> 105) Requiem for the Indifferent.esp Thanks in advance!!
  3. thank you everyone! i will try skyre combat module for a start because im planning in creating a battlemage. magic seems to be more balanced in skyre according to your sayings!
  4. in a few words the duel mod seems to be a mediocre combat mod? i though to try both skyre combat module and duel to see if it is compatable but i am afraid not to ruin my game :(
  5. also any opinions about deadly combat?
  6. hello everyone! which do you think its the most balanced and realistic combat mod, skyre combat module or duel combat realism? i am searching for a combat mod that doesnt make you invincible after a certain level and keeps the tactical immersion. any other suggestions? thanks!
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