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Destructionares

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  1. You can find that helmet on FOOK , as for the armor ill try to do it but no promises .
  2. Could be that the Adsense that Dark0ne is using is giving away pornographic sites .
  3. You could be able to make a script with this mod : http://www.nexusmods.com/newvegas/mods/46904/? The script would force wear - quest item ( so you can't drop it ) - and a timer. Saldy making scripts is not the best im at , but even then it would take a long time.
  4. http://www.nexusmods.com/newvegas/mods/56091/? There ya go .
  5. Ok , so far : - Changed the ammo type so it uses Small Energy Cells ( Like in Fallout 1 & 2 ! ) - Tweaked the damage so its not too powerful . - Edited texture so it fits in nicely . ill release soon . EDIT : - The VATS Special is now called ' Aim for the EYES! '
  6. There is a retex for the Firelance in FO3 : http://static-2.nexusmods.com/15/mods/120/images/6309-4-1245026884.jpg I tried to get contact with the guy but not response , maybe ill port some of this later.
  7. The armor requires FO3 Content or FNV Geck is not rendering correctly the meshes and can't do the port , in anyway you'll have to port this yourself .
  8. http://i.imgur.com/aRoM5Yg.jpghttp://i.imgur.com/V9vSpq0.jpg Done , ill try to finish everything and ill PM you a link to it .
  9. By the way , i just found the armor ( Meshes + Textures ) the original .rar file , but i found out that you can also find it on FOOK2 ill try to port to FNV soon .
  10. Dosn't seem too hard , but i don't know if i can redo the sword .
  11. There are a few out there that let you run a shop or get income : http://www.nexusmods.com/newvegas/mods/51278/? http://www.nexusmods.com/newvegas/mods/49664/? http://www.nexusmods.com/newvegas/mods/55705/? I think you can get income from New Bison Steve .
  12. Devin , can i have the asset of the Armor for Male without the coat ? - I can't seem to be able to get the thing off the mesh . If you are making a male version just ignore my comment .
  13. The Archieve invalidation most of the times only need to be activated if you replace something big like a body patch : Breezes and others requires to deactivate Archieve Invalidation and activate it again , most of the times you don't need to worry about it since FNV is not as picky as Fallout 3 was , but like i said just keep it activated at all times using NMM or FOMM. Also , Archieve Invalidation sometimes can work differently depending on your FNV version so i suggest you don't mess around with it too much .
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