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zone22

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  1. I've seen tools that allow third-party programs to download mods and other data from steam workshop. I by far like nexus but not everything's hosted here. If the user provides the URL could not an extension be made to download and manage mods from steam workshop or any other platform that has an open API? I am kind of curious to see what people think. https://steamcommunity.com/dev/apiterms
  2. In response to post #82627708. #82643083 is also a reply to the same post. I can understand those reservations. Perhaps a different solution rather than directly supporting alternative packaging formats. Perhaps Vortex could detect abnormal packaging and allow the user to rectify through an interface its structure before install. ModOrganizer 2 has a system that works pretty well for this.
  3. I just wanted to thank you for making the modding community an even better place. I've enjoyed using Vortex. Even more I so have enjoyed seeing the collaboration between the community and nexus to make modding more accessible. One aspect that I think is not getting quite enough attention is Oblivion. Because Vortex doesn't support some of the alternative mod managers package BAIN/OMOD package formats. Most mods are packaged in those formats and it's nearly impossible to use Vortex without extensive restructuring each package to work appropriately. As new people are getting into Oblivion or earlier Bethesda titles they are going to be very frustrated. This potentially could harm the their respective modding communities over time.
  4. The issue is resolved. For Landscapes - Cathedral Concept `LODGEN Textures for v3` needs to be removed after running LODGEN.
  5. For Landscapes - Cathedral Concept it also says earlier "...so that you can use it as a foundation without having to worry extensively about compatibility" Therefore I breezed by treating it like any other textures re-placer. Usually required files are normally stated during the download process as well. This is most likely the source of these issues thank you for pointing it out. My time is limited for testing so I have to do it piecemeal. So unsurprisingly this issue does not appear with vanilla.
  6. Thank you both for taking the time to be awesome. 1. I thought it was a corrupted ini. setting. However reverting to default or using the recommended BethINI settings had no effect 2. SSELODGen the next culprit however doing a "purge mods" Vortex to clean out any generated files did not change the issue. 3. brand-new save no change Suspected landscape mods - BlendedRoads: however this should not impact the entire ground texture. - Verdant/Landscape Fixes For Grass mods: only affects the grass - Cathedral Landscapes - Myrkvior - The Flora Of Skyrim Suspected lighting mods: - Vivid Weathers - Definitive Edition - Realistic Lighting Overhaul - exterior load order
  7. So I ran into a strange bug that looks like strange land shadows or black ground textures. As I walked towards the black it disappears. Thoughts anyone?
  8. Looks like there's an issue created! For all those that wish to support such a feature please make yourself known by voting with a thumbs up or responding with your support in github.
  9. That's a good suggestion. If the review is accepted I will post github the link here.
  10. Oblivion is from a time where Vortex did not exist, so many of the Mods utilize BAIN format. As many of the authors have moved on from Oblivion or modding altogether there is no chance of many of the mod install format being updated. Therefore the pursuit to support BAIN as a legacy install format for Vortex. Details on the BAIN format. if official support cannot be granted perhaps could it be included through the plug-in system by the community?
  11. ModPicker:C4C64782
  12. This would be integrated into nexus and Vortex, Modifying or maintaining URLs should not be required as they wouldn't be user facing.
  13. There is a database already on Nexus that stores what plug-ins belong to what Mods(see below). The only thing that needs to be implemented is hashing which may already exist and some search parameters on nexusmods. On to your second point I appreciate the encouragement. Although this is something that has to be done through nexusmods and Vortex. Anything that relies on a third-party won't. Automation Is key without intervention. If anything Boss, Loot, and Mod Picker are a testament to that fact.
  14. Yes that is indeed annoying but I don't see how it affects what's been suggested?
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